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  /external/skia/src/gpu/gl/
GrGLProgramDataManager.h 50 * array of uniforms. arrayCount must be <= the array count of the uniform.
55 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
57 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
59 void set3fv(UniformHandle, int arrayCount, const float v[]) const override;
61 void set4fv(UniformHandle, int arrayCount, const float v[]) const override;
63 // arrayCount matrices into a uniform array.
66 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
67 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
GrGLProgramDataManager.cpp 14 SkASSERT(arrayCount <= uni.fArrayCount || \
15 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount))
95 int arrayCount,
99 SkASSERT(arrayCount > 0);
100 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount);
106 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v));
109 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v));
127 int arrayCount,
131 SkASSERT(arrayCount > 0);
132 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount);
    [all...]
GrGLVertexArray.h 26 explicit GrGLAttribArrayState(int arrayCount = 0) {
27 this->resize(arrayCount);
GrGLUniformHandler.h 38 int arrayCount,
GrGLUniformHandler.cpp 23 int arrayCount,
45 uni.fVariable.setArrayCount(arrayCount);
  /external/skia/src/gpu/glsl/
GrGLSLProgramDataManager.h 47 * array of uniforms. arrayCount must be <= the array count of the uniform.
50 virtual void set1fv(UniformHandle, int arrayCount, const float v[]) const = 0;
52 virtual void set2fv(UniformHandle, int arrayCount, const float v[]) const = 0;
54 virtual void set3fv(UniformHandle, int arrayCount, const float v[]) const = 0;
56 virtual void set4fv(UniformHandle, int arrayCount, const float v[]) const = 0;
58 // arrayCount matrices into a uniform array.
61 virtual void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
62 virtual void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
GrGLSLUniformHandler.h 40 int arrayCount,
42 return this->internalAddUniformArray(visibility, type, precision, name, true, arrayCount,
64 int arrayCount,
GrGLSLShaderVar.h 30 GrGLSLShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray,
32 : GrShaderVar(name, type, arrayCount, precision)
39 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision)
40 : GrShaderVar(name, type, typeModifier, arrayCount, precision)
  /external/skia/src/gpu/vk/
GrVkProgramDataManager.h 27 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
29 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
31 void set3fv(UniformHandle, int arrayCount, const float v[]) const override;
33 void set4fv(UniformHandle, int arrayCount, const float v[]) const override;
35 // arrayCount matrices into a uniform array.
38 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
39 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
GrVkProgramDataManager.cpp 59 int arrayCount,
63 SkASSERT(arrayCount > 0);
64 SkASSERT(arrayCount <= uni.fArrayCount ||
65 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
77 memcpy(buffer, v, arrayCount * sizeof(float));
99 int arrayCount,
103 SkASSERT(arrayCount > 0);
104 SkASSERT(arrayCount <= uni.fArrayCount ||
105 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
117 memcpy(buffer, v, arrayCount * 2* sizeof(float));
    [all...]
GrVkUniformHandler.cpp 46 int arrayCount) {
54 // We use a 0 arrayCount to indicate it is not an array type but we still need to count the one
56 int count = arrayCount ? arrayCount : 1;
66 int arrayCount,
87 uni.fVariable.setArrayCount(arrayCount);
99 get_ubo_aligned_offset(&uni.fUBOffset, currentOffset, type, arrayCount);
GrVkUniformHandler.h 61 int arrayCount,
  /dalvik/libdex/
DexUtf.cpp 153 int arrayCount = 0;
156 arrayCount++;
160 if (arrayCount > 255) {
165 if (arrayCount != 0) {
195 return (arrayCount == 0) && (*s == '\0');
  /external/skia/include/gpu/
GrShaderVar.h 47 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray,
52 , fCount(arrayCount)
58 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray,
63 , fCount(arrayCount)
70 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision)
74 , fCount(arrayCount)
  /external/caliper/caliper/src/main/java/com/google/caliper/worker/
AllAllocationsRecorder.java 39 @Override public void sampleAllocation(int arrayCount, String desc, Object newObj,
42 if (arrayCount != -1) {
43 desc = desc + "[" + arrayCount + "]";
AggregateAllocationsRecorder.java 36 @Override public void sampleAllocation(int arrayCount, String desc, Object newObj,
  /external/skia/src/animator/
SkDisplayable.cpp 95 int arrayCount;
96 if (array == nullptr || (arrayCount = array->count()) == 0)
99 copyArray->setCount(arrayCount);
107 size_t byteSize = elementSize * arrayCount;
187 int arrayCount;
188 if (array == nullptr || (arrayCount = array->count()) == 0)
  /external/skia/samplecode/
SamplePathFuzz.cpp 301 void makePointArray(size_t arrayCount, SkPoint* points) {
302 for (size_t index = 0; index < arrayCount; ++index) {
308 size_t arrayCount = fRand.nextRangeU(1, 10);
309 for (size_t index = 0; index < arrayCount; ++index) {
557 void makeScalarArray(size_t arrayCount, SkScalar* array) {
558 for (size_t index = 0; index < arrayCount; ++index) {
563 void makeVectorArray(size_t arrayCount, SkVector* array) {
564 for (size_t index = 0; index < arrayCount; ++index) {
  /frameworks/rs/
rsType.cpp 61 if (mHal.state.arrayCount > 0) {
274 nt->mHal.state.arrayCount = 0;
275 if (params->array0 > 0) nt->mHal.state.arrayCount ++;
276 if (params->array1 > 0) nt->mHal.state.arrayCount ++;
277 if (params->array2 > 0) nt->mHal.state.arrayCount ++;
278 if (params->array3 > 0) nt->mHal.state.arrayCount ++;
279 if (nt->mHal.state.arrayCount > 0) {
280 nt->mHal.state.arrays = new uint32_t[nt->mHal.state.arrayCount];
rsType.h 55 uint32_t arrayCount;
78 if (idx < mHal.state.arrayCount) {
  /external/dng_sdk/source/
dng_jpeg_image.cpp 330 uint32 arrayCount = tileCount + (fJPEGTables.Get () ? 1 : 0);
332 AutoArray<dng_fingerprint> digests (arrayCount);
370 for (uint32 k = 0; k < arrayCount; k++)
  /dalvik/tools/hprof-conv/
HprofConv.c 415 int arrayCount = get4BE(origBuf + kIdentSize + 4);
416 return kIdentSize * 2 + 8 + arrayCount * kIdentSize;
424 int arrayCount = get4BE(origBuf + kIdentSize + 4);
428 return kIdentSize + 9 + arrayCount * basicLen;
  /frameworks/rs/driver/runtime/
rs_structs.h 263 uint32_t arrayCount;
  /external/libgdx/extensions/gdx-jnigen/libs/
javaparser-core-2.3.0.jar 
  /art/runtime/
utils.cc 765 int arrayCount = 0;
767 arrayCount++;
771 if (arrayCount > 255) {
777 if (type != kDescriptor && arrayCount != 0) {
806 return (arrayCount == 0) && (*s == '\0');
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