| /external/skia/src/gpu/gl/ |
| GrGLProgramDataManager.h | 50 * array of uniforms. arrayCount must be <= the array count of the uniform. 55 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 57 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 59 void set3fv(UniformHandle, int arrayCount, const float v[]) const override; 61 void set4fv(UniformHandle, int arrayCount, const float v[]) const override; 63 // arrayCount matrices into a uniform array. 66 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override; 67 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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| GrGLProgramDataManager.cpp | 14 SkASSERT(arrayCount <= uni.fArrayCount || \ 15 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount)) 95 int arrayCount, 99 SkASSERT(arrayCount > 0); 100 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); 106 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v)); 109 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v)); 127 int arrayCount, 131 SkASSERT(arrayCount > 0); 132 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); [all...] |
| GrGLVertexArray.h | 26 explicit GrGLAttribArrayState(int arrayCount = 0) { 27 this->resize(arrayCount);
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| GrGLUniformHandler.h | 38 int arrayCount,
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| GrGLUniformHandler.cpp | 23 int arrayCount, 45 uni.fVariable.setArrayCount(arrayCount);
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| /external/skia/src/gpu/glsl/ |
| GrGLSLProgramDataManager.h | 47 * array of uniforms. arrayCount must be <= the array count of the uniform. 50 virtual void set1fv(UniformHandle, int arrayCount, const float v[]) const = 0; 52 virtual void set2fv(UniformHandle, int arrayCount, const float v[]) const = 0; 54 virtual void set3fv(UniformHandle, int arrayCount, const float v[]) const = 0; 56 virtual void set4fv(UniformHandle, int arrayCount, const float v[]) const = 0; 58 // arrayCount matrices into a uniform array. 61 virtual void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const = 0; 62 virtual void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
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| GrGLSLUniformHandler.h | 40 int arrayCount, 42 return this->internalAddUniformArray(visibility, type, precision, name, true, arrayCount, 64 int arrayCount,
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| GrGLSLShaderVar.h | 30 GrGLSLShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, 32 : GrShaderVar(name, type, arrayCount, precision) 39 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) 40 : GrShaderVar(name, type, typeModifier, arrayCount, precision)
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| /external/skia/src/gpu/vk/ |
| GrVkProgramDataManager.h | 27 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
29 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
31 void set3fv(UniformHandle, int arrayCount, const float v[]) const override;
33 void set4fv(UniformHandle, int arrayCount, const float v[]) const override;
35 // arrayCount matrices into a uniform array.
38 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
39 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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| GrVkProgramDataManager.cpp | 59 int arrayCount,
63 SkASSERT(arrayCount > 0);
64 SkASSERT(arrayCount <= uni.fArrayCount ||
65 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
77 memcpy(buffer, v, arrayCount * sizeof(float));
99 int arrayCount,
103 SkASSERT(arrayCount > 0);
104 SkASSERT(arrayCount <= uni.fArrayCount ||
105 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
117 memcpy(buffer, v, arrayCount * 2* sizeof(float)); [all...] |
| GrVkUniformHandler.cpp | 46 int arrayCount) { 54 // We use a 0 arrayCount to indicate it is not an array type but we still need to count the one 56 int count = arrayCount ? arrayCount : 1; 66 int arrayCount, 87 uni.fVariable.setArrayCount(arrayCount); 99 get_ubo_aligned_offset(&uni.fUBOffset, currentOffset, type, arrayCount);
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| GrVkUniformHandler.h | 61 int arrayCount,
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| /dalvik/libdex/ |
| DexUtf.cpp | 153 int arrayCount = 0; 156 arrayCount++; 160 if (arrayCount > 255) { 165 if (arrayCount != 0) { 195 return (arrayCount == 0) && (*s == '\0');
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| /external/skia/include/gpu/ |
| GrShaderVar.h | 47 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, 52 , fCount(arrayCount) 58 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, 63 , fCount(arrayCount) 70 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) 74 , fCount(arrayCount)
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| /external/caliper/caliper/src/main/java/com/google/caliper/worker/ |
| AllAllocationsRecorder.java | 39 @Override public void sampleAllocation(int arrayCount, String desc, Object newObj, 42 if (arrayCount != -1) { 43 desc = desc + "[" + arrayCount + "]";
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| AggregateAllocationsRecorder.java | 36 @Override public void sampleAllocation(int arrayCount, String desc, Object newObj,
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| /external/skia/src/animator/ |
| SkDisplayable.cpp | 95 int arrayCount; 96 if (array == nullptr || (arrayCount = array->count()) == 0) 99 copyArray->setCount(arrayCount); 107 size_t byteSize = elementSize * arrayCount; 187 int arrayCount; 188 if (array == nullptr || (arrayCount = array->count()) == 0)
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| /external/skia/samplecode/ |
| SamplePathFuzz.cpp | 301 void makePointArray(size_t arrayCount, SkPoint* points) { 302 for (size_t index = 0; index < arrayCount; ++index) { 308 size_t arrayCount = fRand.nextRangeU(1, 10); 309 for (size_t index = 0; index < arrayCount; ++index) { 557 void makeScalarArray(size_t arrayCount, SkScalar* array) { 558 for (size_t index = 0; index < arrayCount; ++index) { 563 void makeVectorArray(size_t arrayCount, SkVector* array) { 564 for (size_t index = 0; index < arrayCount; ++index) {
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| /frameworks/rs/ |
| rsType.cpp | 61 if (mHal.state.arrayCount > 0) { 274 nt->mHal.state.arrayCount = 0; 275 if (params->array0 > 0) nt->mHal.state.arrayCount ++; 276 if (params->array1 > 0) nt->mHal.state.arrayCount ++; 277 if (params->array2 > 0) nt->mHal.state.arrayCount ++; 278 if (params->array3 > 0) nt->mHal.state.arrayCount ++; 279 if (nt->mHal.state.arrayCount > 0) { 280 nt->mHal.state.arrays = new uint32_t[nt->mHal.state.arrayCount];
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| rsType.h | 55 uint32_t arrayCount; 78 if (idx < mHal.state.arrayCount) {
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| /external/dng_sdk/source/ |
| dng_jpeg_image.cpp | 330 uint32 arrayCount = tileCount + (fJPEGTables.Get () ? 1 : 0); 332 AutoArray<dng_fingerprint> digests (arrayCount); 370 for (uint32 k = 0; k < arrayCount; k++)
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| /dalvik/tools/hprof-conv/ |
| HprofConv.c | 415 int arrayCount = get4BE(origBuf + kIdentSize + 4); 416 return kIdentSize * 2 + 8 + arrayCount * kIdentSize; 424 int arrayCount = get4BE(origBuf + kIdentSize + 4); 428 return kIdentSize + 9 + arrayCount * basicLen;
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| /frameworks/rs/driver/runtime/ |
| rs_structs.h | 263 uint32_t arrayCount;
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| /external/libgdx/extensions/gdx-jnigen/libs/ |
| javaparser-core-2.3.0.jar | |
| /art/runtime/ |
| utils.cc | 765 int arrayCount = 0; 767 arrayCount++; 771 if (arrayCount > 255) { 777 if (type != kDescriptor && arrayCount != 0) { 806 return (arrayCount == 0) && (*s == '\0'); [all...] |