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Searched
refs:arrayTexShaderID
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles31/functional/
es31fFboColorbufferTests.cpp
144
deUint32
arrayTexShaderID
= getCurrentContext()->createProgram(&arrayTexShader);
244
arrayTexShader.setUniforms(*getCurrentContext(),
arrayTexShaderID
);
246
sglr::drawQuad(*getCurrentContext(),
arrayTexShaderID
, p0, p1);
/external/deqp/modules/gles3/functional/
es3fFboColorbufferTests.cpp
497
deUint32
arrayTexShaderID
= getCurrentContext()->createProgram(&arrayTexShader);
584
arrayTexShader.setUniforms(*getCurrentContext(),
arrayTexShaderID
);
586
sglr::drawQuad(*getCurrentContext(),
arrayTexShaderID
, p0, p1);
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