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  /frameworks/av/media/libmediaplayerservice/
MediaPlayerService.h 245 // when we start a audio codec, we minus the system time from audioLastTime
246 // when we pause it, we add the system time back to the audioLastTime
247 // so after the pause, audioLastTime = pause time - start time
248 // if multiple audio streams are played (or recorded), then audioLastTime
250 int32_t audioLastTime;
251 // when all the audio streams are being paused, we assign audioLastTime to
MediaPlayerService.cpp     [all...]

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