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Searched
refs:aux1
(Results
1 - 5
of
5
) sorted by null
/external/eigen/demos/opengl/
quaternion_demo.cpp
524
Frame
aux1
= mCamera.frame();
local
525
aux1
.orientation =
aux1
.orientation.inverse();
526
aux1
.position = mCamera.viewMatrix().translation();
527
float duration = aux0.orientation.angularDistance(
aux1
.orientation) * 0.9;
531
aux1
= aux0.lerp(duration/2,mInitFrame);
533
aux1
.orientation =
aux1
.orientation.inverse();
534
aux1
.position = - (
aux1
.orientation * aux1.position)
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/asm/
mce.h
71
__u64
aux1
; /* model specific */
member in struct:mce
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/i386-linux-gnu/asm/
mce.h
80
__u64
aux1
; /* model specific */
member in struct:mce
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/x86_64-linux-gnu/asm/
mce.h
80
__u64
aux1
; /* model specific */
member in struct:mce
/frameworks/av/media/libstagefright/codecs/amrnb/common/src/
q_plsf_5.cpp
225
Word32
aux1
;
local
240
aux1
= ((Word32) lsf_r1[0] * wf1_0);
247
temp = (
aux1
- ((Word32)wf1_0 * *(p_dico++))) >> 15;
Completed in 151 milliseconds