HomeSort by relevance Sort by last modified time
    Searched refs:aux1 (Results 1 - 5 of 5) sorted by null

  /external/eigen/demos/opengl/
quaternion_demo.cpp 524 Frame aux1 = mCamera.frame(); local
525 aux1.orientation = aux1.orientation.inverse();
526 aux1.position = mCamera.viewMatrix().translation();
527 float duration = aux0.orientation.angularDistance(aux1.orientation) * 0.9;
531 aux1 = aux0.lerp(duration/2,mInitFrame);
533 aux1.orientation = aux1.orientation.inverse();
534 aux1.position = - (aux1.orientation * aux1.position)
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/asm/
mce.h 71 __u64 aux1; /* model specific */ member in struct:mce
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/i386-linux-gnu/asm/
mce.h 80 __u64 aux1; /* model specific */ member in struct:mce
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/x86_64-linux-gnu/asm/
mce.h 80 __u64 aux1; /* model specific */ member in struct:mce
  /frameworks/av/media/libstagefright/codecs/amrnb/common/src/
q_plsf_5.cpp 225 Word32 aux1; local
240 aux1 = ((Word32) lsf_r1[0] * wf1_0);
247 temp = (aux1 - ((Word32)wf1_0 * *(p_dico++))) >> 15;

Completed in 151 milliseconds