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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.h 56 struct b2FixtureDef
59 b2FixtureDef()
209 void Create(b2BlockAllocator* allocator, b2Body* body, const b2FixtureDef* def);
b2Body.cpp 166 b2Fixture* b2Body::CreateFixture(const b2FixtureDef* def)
207 b2FixtureDef def;
b2Body.h 31 struct b2FixtureDef;
136 b2Fixture* CreateFixture(const b2FixtureDef* def);
139 /// This is a convenience function. Use b2FixtureDef if you need to set parameters
b2Fixture.cpp 41 void b2Fixture::Create(b2BlockAllocator* allocator, b2Body* body, const b2FixtureDef* def)
231 b2Log(" b2FixtureDef fd;\n");
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Body.cpp 13 b2FixtureDef fixtureDef;

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