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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/common/
Settings.java 170 public static float baumgarte = 0.2f; field in class:Settings
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
ContactSolver.java 766 * #if 0 // Sequential solver. bool ContactSolver::SolvePositionConstraints(float baumgarte) {
788 * // Prevent large corrections and allow slop. float C = Clamp(baumgarte * (separation +
863 MathUtils.clamp(Settings.baumgarte * (separation + Settings.linearSlop),
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