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    Searched refs:biasName (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp 215 string biasName = "u_texBias" + ndxStr;
220 biasesStr += "uniform highp vec4 " + biasName + ";\n";
229 lookupsStr += "\tcolor += " + colorMultiplier + "*(vec4(texture(" + samplerName + ", " + lookupCoord + "))*" + scaleName + " + " + biasName + ");\n";
262 string biasName = "u_texBias" + de::toString(ndx);
267 decl << sglr::pdec::Uniform(biasName, glu::TYPE_FLOAT_VEC4);
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es3fFboTestUtil.cpp 349 string biasName = string("u_texBias") + de::toString(texNdx);
353 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr());
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  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 192 string biasName = string("u_texBias") + de::toString(texNdx);
196 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr());

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