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Searched
refs:biasName
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp
215
string
biasName
= "u_texBias" + ndxStr;
220
biasesStr += "uniform highp vec4 " +
biasName
+ ";\n";
229
lookupsStr += "\tcolor += " + colorMultiplier + "*(vec4(texture(" + samplerName + ", " + lookupCoord + "))*" + scaleName + " + " +
biasName
+ ");\n";
262
string
biasName
= "u_texBias" + de::toString(ndx);
267
decl << sglr::pdec::Uniform(
biasName
, glu::TYPE_FLOAT_VEC4);
[
all
...]
es3fFboTestUtil.cpp
349
string
biasName
= string("u_texBias") + de::toString(texNdx);
353
gl.uniform4fv(gl.getUniformLocation(program,
biasName
.c_str()), 1, m_inputs[texNdx].bias.getPtr());
[
all
...]
/external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp
192
string
biasName
= string("u_texBias") + de::toString(texNdx);
196
gl.uniform4fv(gl.getUniformLocation(program,
biasName
.c_str()), 1, m_inputs[texNdx].bias.getPtr());
Completed in 204 milliseconds