/external/clang/lib/CodeGen/ |
CGBlocks.cpp | 47 const CGBlockInfo &blockInfo, 52 const CGBlockInfo &blockInfo) { 53 return CodeGenFunction(CGM).GenerateCopyHelperFunction(blockInfo); 58 const CGBlockInfo &blockInfo) { 59 return CodeGenFunction(CGM).GenerateDestroyHelperFunction(blockInfo); 77 const CGBlockInfo &blockInfo) { 99 blockInfo.BlockSize.getQuantity())); 102 if (blockInfo.NeedsCopyDispose) { 104 elements.push_back(buildCopyHelper(CGM, blockInfo)); 107 elements.push_back(buildDisposeHelper(CGM, blockInfo)); [all...] |
CGObjCRuntime.h | 275 const CodeGen::CGBlockInfo &blockInfo) = 0; 277 const CodeGen::CGBlockInfo &blockInfo) = 0;
|
CGObjCMac.cpp | [all...] |
CGDebugInfo.h | 326 const CGBlockInfo &blockInfo,
|
CGDebugInfo.cpp | [all...] |
CGObjCGNU.cpp | 560 const CGBlockInfo &blockInfo) override { 564 const CGBlockInfo &blockInfo) override { [all...] |
CodeGenFunction.h | 282 const CodeGen::CGBlockInfo *BlockInfo; [all...] |
/external/deqp/modules/gles31/functional/ |
es31fBasicComputeShaderTests.cpp | 172 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNIFORM_BLOCK, blockIndex); 177 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); 180 const BufferMemMap bufMap(gl, GL_UNIFORM_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); 292 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex); 297 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); 302 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); 308 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *inputBuffer); 315 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex); 318 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ); 319 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *outputBuffer) [all...] |
es31fShaderAtomicOpTests.cpp | 196 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_BLOCK, blockNdx); 213 vector<deUint8> bufData(blockInfo.dataSize); 225 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); 234 const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_READ_BIT); [all...] |
/external/lz4/lib/ |
lz4frame.c | 445 size_t blockInfo = 4; /* default, without block CRC option */ 447 size_t result = (blockInfo * nbBlocks) + (blockSize * (nbBlocks-1)) + lastBlockSize + frameEnd; [all...] |
/external/libgdx/backends/gdx-backend-moe/libs/ |
intel-moe-ios.jar | |