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Searched
refs:boxMax
(Results
1 - 5
of
5
) sorted by null
/external/eigen/doc/snippets/
MatrixBase_all.cpp
1
Vector3f boxMin(Vector3f::Zero()),
boxMax
(Vector3f::Ones());
3
// let's check if p0 and p1 are inside the axis aligned box defined by the corners boxMin,
boxMax
:
5
<< ((boxMin.array()<p0.array()).all() && (
boxMax
.array()>p0.array()).all()) << endl;
7
<< ((boxMin.array()<p1.array()).all() && (
boxMax
.array()>p1.array()).all()) << endl;
/external/opencv/cvaux/src/
cvbgfg_codebook.cpp
165
e->
boxMax
[0] = MAX(e->
boxMax
[0], p0);
167
e->
boxMax
[1] = MAX(e->
boxMax
[1], p1);
169
e->
boxMax
[2] = MAX(e->
boxMax
[2], p2);
209
e->boxMin[0] = e->
boxMax
[0] = p0;
210
e->boxMin[1] = e->
boxMax
[1] = p1;
211
e->boxMin[2] = e->
boxMax
[2] = p2;
277
if( e->boxMin[0] <= l0 && h0 <= e->
boxMax
[0] &
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btBvhTriangleMeshShape.h
64
void performConvexcast (btTriangleCallback* callback, const btVector3& boxSource, const btVector3& boxTarget, const btVector3& boxMin, const btVector3&
boxMax
);
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btBvhTriangleMeshShape.java
177
public void performConvexcast(btTriangleCallback callback, Vector3 boxSource, Vector3 boxTarget, Vector3 boxMin, Vector3
boxMax
) {
178
CollisionJNI.btBvhTriangleMeshShape_performConvexcast(swigCPtr, this, btTriangleCallback.getCPtr(callback), callback, boxSource, boxTarget, boxMin,
boxMax
);
/external/opencv/cvaux/include/
cvaux.h
[
all
...]
Completed in 2415 milliseconds