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  /external/eigen/doc/snippets/
MatrixBase_all.cpp 1 Vector3f boxMin(Vector3f::Zero()), boxMax(Vector3f::Ones());
3 // let's check if p0 and p1 are inside the axis aligned box defined by the corners boxMin,boxMax:
5 << ((boxMin.array()<p0.array()).all() && (boxMax.array()>p0.array()).all()) << endl;
7 << ((boxMin.array()<p1.array()).all() && (boxMax.array()>p1.array()).all()) << endl;
  /external/opencv/cvaux/src/
cvbgfg_codebook.cpp 165 e->boxMax[0] = MAX(e->boxMax[0], p0);
167 e->boxMax[1] = MAX(e->boxMax[1], p1);
169 e->boxMax[2] = MAX(e->boxMax[2], p2);
209 e->boxMin[0] = e->boxMax[0] = p0;
210 e->boxMin[1] = e->boxMax[1] = p1;
211 e->boxMin[2] = e->boxMax[2] = p2;
277 if( e->boxMin[0] <= l0 && h0 <= e->boxMax[0] &
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btBvhTriangleMeshShape.h 64 void performConvexcast (btTriangleCallback* callback, const btVector3& boxSource, const btVector3& boxTarget, const btVector3& boxMin, const btVector3& boxMax);
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btBvhTriangleMeshShape.java 177 public void performConvexcast(btTriangleCallback callback, Vector3 boxSource, Vector3 boxTarget, Vector3 boxMin, Vector3 boxMax) {
178 CollisionJNI.btBvhTriangleMeshShape_performConvexcast(swigCPtr, this, btTriangleCallback.getCPtr(callback), callback, boxSource, boxTarget, boxMin, boxMax);
  /external/opencv/cvaux/include/
cvaux.h     [all...]

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