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    Searched refs:btCylinderShapeZ (Results 1 - 7 of 7) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btCylinderShapeZ.java 18 public class btCylinderShapeZ extends btCylinderShape {
21 protected btCylinderShapeZ(final String className, long cPtr, boolean cMemoryOwn) {
26 /** Construct a new btCylinderShapeZ, normally you should not need this constructor it's intended for low-level usage. */
27 public btCylinderShapeZ(long cPtr, boolean cMemoryOwn) {
28 this("btCylinderShapeZ", cPtr, cMemoryOwn);
39 public static long getCPtr(btCylinderShapeZ obj) {
61 public btCylinderShapeZ(Vector3 halfExtents) {
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btCylinderShape.h 23 /// The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis.
160 class btCylinderShapeZ : public btCylinderShape
165 btCylinderShapeZ (const btVector3& halfExtents);
btCylinderShape.cpp 38 btCylinderShapeZ::btCylinderShapeZ (const btVector3& halfExtents)
62 * - for btCylinderShapeZ: principle axis aligned along z, radius in x direction, y-value not used
245 btVector3 btCylinderShapeZ::localGetSupportingVertexWithoutMargin(const btVector3& vec)const
262 void btCylinderShapeZ::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.cpp 978 btCylinderShapeZ* shape = new btCylinderShapeZ(btVector3(radius,radius,height));
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
classes.i 138 SPECIFY_CLASS(btCylinderShapeZ, com.badlogic.gdx.physics.bullet.collision)
collision_wrap.cpp     [all...]

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