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Searched
refs:btEmptyAlgorithm
(Results
1 - 6
of
6
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btEmptyCollisionAlgorithm.cpp
20
btEmptyAlgorithm
::
btEmptyAlgorithm
(const btCollisionAlgorithmConstructionInfo& ci)
25
void
btEmptyAlgorithm
::processCollision (const btCollisionObjectWrapper* ,const btCollisionObjectWrapper* ,const btDispatcherInfo& ,btManifoldResult* )
29
btScalar
btEmptyAlgorithm
::calculateTimeOfImpact(btCollisionObject* ,btCollisionObject* ,const btDispatcherInfo& ,btManifoldResult* )
btEmptyCollisionAlgorithm.h
25
///The dispatcher can dispatch a persistent
btEmptyAlgorithm
to avoid a search every frame.
26
class
btEmptyAlgorithm
: public btCollisionAlgorithm
31
btEmptyAlgorithm
(const btCollisionAlgorithmConstructionInfo& ci);
47
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(
btEmptyAlgorithm
));
48
return new(mem)
btEmptyAlgorithm
(ci);
btDefaultCollisionConfiguration.cpp
75
mem = btAlignedAlloc(sizeof(
btEmptyAlgorithm
::CreateFunc),16);
76
m_emptyCreateFunc = new(mem)
btEmptyAlgorithm
::CreateFunc;
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btEmptyAlgorithm.java
18
public class
btEmptyAlgorithm
extends btCollisionAlgorithm {
21
protected
btEmptyAlgorithm
(final String className, long cPtr, boolean cMemoryOwn) {
26
/** Construct a new
btEmptyAlgorithm
, normally you should not need this constructor it's intended for low-level usage. */
27
public
btEmptyAlgorithm
(long cPtr, boolean cMemoryOwn) {
28
this("
btEmptyAlgorithm
", cPtr, cMemoryOwn);
39
public static long getCPtr(
btEmptyAlgorithm
obj) {
61
public
btEmptyAlgorithm
(btCollisionAlgorithmConstructionInfo ci) {
CollisionJNI.java
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
classes.i
150
SPECIFY_CLASS(
btEmptyAlgorithm
, com.badlogic.gdx.physics.bullet.collision)
Completed in 4161 milliseconds