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    Searched refs:btvFFF0Mask (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btMatrix3x3.h 828 mv0 = (float32x4_t) vandq_s32((int32x4_t)m[0].mVec128, btvFFF0Mask);
829 mv1 = (float32x4_t) vandq_s32((int32x4_t)m[1].mVec128, btvFFF0Mask);
830 mv2 = (float32x4_t) vandq_s32((int32x4_t)m[2].mVec128, btvFFF0Mask);
    [all...]
btVector3.h 50 #define btvFFF0Mask (_mm_set_epi32(0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF))
52 #define btvFFF0fMask btCastiTo128f(btvFFF0Mask)
72 const int32x4_t ATTRIBUTE_ALIGNED16(btvFFF0Mask) = (int32x4_t){static_cast<int32_t>(0xFFFFFFFF),
405 V = (float32x4_t)vandq_s32((int32x4_t)V, btvFFF0Mask);
794 return btVector3((float32x4_t)vandq_s32((int32x4_t)r, btvFFF0Mask));
827 return btVector3((float32x4_t)vandq_s32((int32x4_t)r, btvFFF0Mask));
    [all...]
btQuaternion.h 891 return btVector3((float32x4_t)vandq_s32((int32x4_t)q.get128(), btvFFF0Mask));

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