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    Searched refs:bytecode_offset (Results 1 - 21 of 21) sorted by null

  /external/v8/src/interpreter/
source-position-table.h 26 : bytecode_offset(0), source_position(0), is_statement(false) {}
28 : bytecode_offset(bytecode),
32 int bytecode_offset; member in struct:v8::internal::interpreter::PositionTableEntry
48 void AddPosition(size_t bytecode_offset, int source_position,
70 int bytecode_offset() const { function in class:v8::internal::interpreter::SourcePositionTableIterator
72 return current_.bytecode_offset;
source-position-table.cc 16 // - bytecode_offset: An integer index into the BytecodeArray
37 value.bytecode_offset += other.bytecode_offset;
45 value.bytecode_offset -= other.bytecode_offset;
68 DCHECK(entry.bytecode_offset >= 0);
69 // Since bytecode_offset is not negative, we use sign to encode is_statement.
70 EncodeInt(bytes, entry.is_statement ? entry.bytecode_offset
71 : -entry.bytecode_offset - 1);
97 entry->bytecode_offset = tmp
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interpreter-assembler.h 231 compiler::Node* bytecode_offset);
235 compiler::Node* handler_entry, compiler::Node* bytecode_offset);
interpreter-assembler.cc 422 StoreRegister(SmiTag(BytecodeOffset()), Register::bytecode_offset());
564 Node* bytecode_offset) {
567 return DispatchToBytecodeHandlerEntry(handler_entry, bytecode_offset);
571 Node* handler_entry, Node* bytecode_offset) {
577 Node* args[] = {GetAccumulatorUnchecked(), bytecode_offset,
bytecode-array-writer.cc 99 int bytecode_offset = static_cast<int>(bytecodes()->size()); local
102 source_position_table_builder()->AddPosition(bytecode_offset,
bytecodes.cc 883 Register Register::bytecode_offset() { function in class:v8::internal::interpreter::Register
bytecodes.h 386 static Register bytecode_offset();
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  /external/v8/test/cctest/interpreter/
source-position-matcher.cc 90 original.bytecode_offset());
93 optimized.bytecode_offset());
106 if (original.bytecode_offset() < last_original_bytecode_offset) {
109 last_original_bytecode_offset = original.bytecode_offset();
111 if (optimized.bytecode_offset() < last_optimized_bytecode_offset) {
114 last_optimized_bytecode_offset = optimized.bytecode_offset();
173 : expression_positions->at(i + 1).bytecode_offset;
175 expression_positions->at(i).bytecode_offset,
184 BytecodeArrayIterator* iterator, int bytecode_offset) {
185 while (iterator->current_offset() != bytecode_offset) {
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source-position-matcher.h 43 int bytecode_offset);
bytecode-expectations-printer.cc 201 int bytecode_offset) const {
204 source_iterator.bytecode_offset() == bytecode_offset) {
bytecode-expectations-printer.h 77 int bytecode_offset) const;
  /external/v8/src/runtime/
runtime-interpreter.cc 107 CONVERT_SMI_ARG_CHECKED(bytecode_offset, 1);
111 int offset = bytecode_offset - BytecodeArray::kHeaderSize + kHeapObjectTag;
135 CONVERT_SMI_ARG_CHECKED(bytecode_offset, 1);
138 int offset = bytecode_offset - BytecodeArray::kHeaderSize + kHeapObjectTag;
runtime-debug.cc 54 int bytecode_offset = interpreted_frame->GetBytecodeOffset(); local
56 interpreter::Bytecodes::FromByte(bytecode_array->get(bytecode_offset));
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  /external/v8/test/unittests/interpreter/
bytecode-array-writer-unittest.cc 148 CHECK_EQ(source_iterator.bytecode_offset(), expected.bytecode_offset);
244 CHECK_EQ(source_iterator.bytecode_offset(), expected.bytecode_offset);
  /external/v8/src/
deoptimizer.cc 699 int bytecode_offset = translated_frame->node_id().ToInt(); local
705 return table->LookupRange(bytecode_offset, data_out, &prediction);
1096 int bytecode_offset = translated_frame->node_id().ToInt(); local
3216 BailoutId bytecode_offset = BailoutId(iterator->Next()); local
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deoptimizer.h 188 static TranslatedFrame InterpretedFrame(BailoutId bytecode_offset,
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objects.cc 14049 int bytecode_offset = iterator.Next(); local
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  /external/v8/src/debug/
debug.h 194 return source_position_iterator_.bytecode_offset();
liveedit.cc     [all...]
  /external/v8/src/profiler/
profiler-listener.cc 117 int pc_offset = it.bytecode_offset() + BytecodeArray::kHeaderSize;
  /external/v8/src/compiler/
bytecode-graph-builder.cc 45 Node* Checkpoint(BailoutId bytecode_offset, OutputFrameStateCombine combine);
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