HomeSort by relevance Sort by last modified time
    Searched refs:cancelTouchFocus (Results 1 - 3 of 3) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/
DragAndDrop.java 48 boolean cancelTouchFocus = true;
65 if (cancelTouchFocus && payload != null) source.getActor().getStage().cancelTouchFocusExcept(this, source.getActor());
211 /** When true (default), the {@link Stage#cancelTouchFocus()} touch focus} is cancelled if
214 public void setCancelTouchFocus (boolean cancelTouchFocus) {
215 this.cancelTouchFocus = cancelTouchFocus;
  /external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
ScrollPane.java 71 boolean cancelTouchFocus = true;
189 if (cancelTouchFocus) cancelTouchFocus();
196 if (cancelTouchFocus) cancelTouchFocus();
201 if (cancelTouchFocus) cancelTouchFocus();
237 public void cancelTouchFocus () {
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/
Stage.java 478 * @see #cancelTouchFocus() */
479 public void cancelTouchFocus (Actor actor) {
499 // Cannot return TouchFocus to pool, as it may still be in use (eg if cancelTouchFocus is called from touchDragged).
510 public void cancelTouchFocus () {
515 * @see #cancelTouchFocus() */
536 // Cannot return TouchFocus to pool, as it may still be in use (eg if cancelTouchFocus is called from touchDragged).
595 cancelTouchFocus();
600 cancelTouchFocus(actor);

Completed in 435 milliseconds