HomeSort by relevance Sort by last modified time
    Searched refs:colours (Results 1 - 8 of 8) sorted by null

  /prebuilts/go/darwin-x86/test/bench/shootout/
chameneosredux.c 254 void runGame( int n_meeting, int ncolor, const enum Colour* colours )
268 printf( "%s ", ColourName[ colours[i] ] );
269 Creature_Init( &(creatures[i]), &place, colours[i] );
  /prebuilts/go/linux-x86/test/bench/shootout/
chameneosredux.c 254 void runGame( int n_meeting, int ncolor, const enum Colour* colours )
268 printf( "%s ", ColourName[ colours[i] ] );
269 Creature_Init( &(creatures[i]), &place, colours[i] );
  /prebuilts/gdb/darwin-x86/lib/python2.7/idlelib/
configDialog.py     [all...]
  /prebuilts/gdb/linux-x86/lib/python2.7/idlelib/
configDialog.py     [all...]
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/idlelib/
configDialog.py     [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/idlelib/
configDialog.py     [all...]
  /external/v8/benchmarks/
raytrace.js 740 // The greater the depth the more accurate the colours, but
  /prebuilts/tools/common/m2/repository/com/cenqua/clover/clover/3.1.12/
clover-3.1.12.jar 

Completed in 1257 milliseconds