/external/deqp/executor/ |
xeTestCaseResult.hpp | 326 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} 330 bool compileStatus; 447 CompileInfo (void) : Item(TYPE_COMPILEINFO), compileStatus(false) {} 452 bool compileStatus;
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xeTestLogWriter.cpp | 310 << Writer::Attribute("CompileStatus", getStatusName(shader.compileStatus)); 370 << Writer::Attribute("CompileStatus", getStatusName(compileInfo.compileStatus));
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xeTestResultParser.cpp | 555 shader->compileStatus = toBool(getAttribute("CompileStatus")); 596 info->compileStatus = toBool(getAttribute("CompileStatus"));
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/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 141 int compileStatus = 0; 146 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 151 info.compileOk = compileStatus != GL_FALSE; 360 GLint compileStatus = -1; 361 glGetShaderiv(shaderObject, GL_COMPILE_STATUS, &compileStatus); 364 return (compileStatus == GL_TRUE);
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es2fIntegerStateQueryTests.cpp | [all...] |
/external/webrtc/talk/app/webrtc/objc/ |
RTCOpenGLVideoRenderer.mm | 112 GLint compileStatus = GL_FALSE; 113 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 114 if (compileStatus == GL_FALSE) {
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/external/webrtc/webrtc/api/objc/ |
RTCOpenGLVideoRenderer.mm | 91 GLint compileStatus = GL_FALSE; 92 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 93 if (compileStatus == GL_FALSE) {
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/external/deqp/modules/gles3/functional/ |
es3fBooleanStateQueryTests.cpp | 592 GLint compileStatus; 593 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); 594 checkBooleans(compileStatus, GL_TRUE); 600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); 601 checkBooleans(compileStatus, GL_TRUE);
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es3fShaderApiTests.cpp | 158 int compileStatus = 0; 163 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 168 info.compileOk = compileStatus != GL_FALSE; 414 GLint compileStatus = -1; 415 glGetShaderiv(shaderObject, GL_COMPILE_STATUS, &compileStatus); 418 return (compileStatus == GL_TRUE); [all...] |
es3fIntegerStateQueryTests.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 94 int compileStatus = 0; 96 m_gl.getShaderiv(m_shader, GL_COMPILE_STATUS, &compileStatus); 99 m_info.compileOk = compileStatus != GL_FALSE;
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/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderApiTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsLifetimeTests.cpp | 436 GLint compileStatus = 0; 437 gl().getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 438 TCU_CHECK_MSG(compileStatus != 0, sourceStr); [all...] |