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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btConeTwistConstraint.h 25 It divides the 3 rotational DOFs into swing (movement within a cone) and twist.
27 (Note: the cone's base isn't flat, so this ellipse is "embedded" on the surface of a sphere.)
363 btConeTwistConstraintData2* cone = (btConeTwistConstraintData2*) dataBuffer; local
364 btTypedConstraint::serialize(&cone->m_typeConstraintData,serializer);
366 m_rbAFrame.serialize(cone->m_rbAFrame);
367 m_rbBFrame.serialize(cone->m_rbBFrame);
369 cone->m_swingSpan1 = m_swingSpan1;
370 cone->m_swingSpan2 = m_swingSpan2;
371 cone->m_twistSpan = m_twistSpan;
372 cone->m_limitSoftness = m_limitSoftness
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  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BasicShapesTest.java 61 final Model cone = modelBuilder.createCone(4f, 6f, 4f, 16, material, attributes); local
62 disposables.add(cone);
63 world.addConstructor("cone", new BulletConstructor(cone, 10f, new btConeShape(2f, 6f)));
72 world.add("cone", 10, 5, 0);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ShapeRendererTest.java 83 renderer.cone(0.6f, 0.6f, 0, 0.3f, 0.75f, 20);
109 renderer.cone(0.6f, 0.6f, 0, 0.3f, 0.75f, 20);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
ShaderTest.java 225 builder.part("testCone", GL20.GL_TRIANGLES, Usage.Position, testMaterial1).cone(5, 5, 5, 20);
234 builder.part("testCone", GL20.GL_TRIANGLES, Usage.Position, testMaterial2).cone(5, 5, 5, 20);
MeshBuilderTest.java 77 modelBuilder.node().id = "cone";
78 mpb = modelBuilder.part("cone", GL20.GL_TRIANGLES, Usage.Position | Usage.Normal | Usage.TextureCoordinates
81 mpb.cone(2f, 3f, 1f, 8);
109 instances.add(new ModelInstance(model, new Matrix4().trn(-5f, 0f, 5f), "cone", true));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
MeshPartBuilder.java 443 public void cone (float width, float height, float depth, int divisions); method in interface:MeshPartBuilder
447 public void cone (float width, float height, float depth, int divisions, float angleFrom, float angleTo); method in interface:MeshPartBuilder
MeshBuilder.java     [all...]
ModelBuilder.java 263 /** Convenience method to create a model with a single node containing a cone shape. The resources the Material might contain
271 /** Convenience method to create a model with a single node containing a cone shape. The resources the Material might contain
280 /** Convenience method to create a model with a single node containing a cone shape. The resources the Material might contain
289 /** Convenience method to create a model with a single node containing a cone shape. The resources the Material might contain
296 part("cone", primitiveType, attributes, material).cone(width, height, depth, divisions, angleFrom, angleTo); method
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.cpp 325 printf("unknown Cone up axis\n");
1874 btConeTwistConstraint* cone = new btConeTwistConstraint(rbA,rbB,rbAFrame,rbBFrame); local
1881 btConeTwistConstraint* cone = new btConeTwistConstraint(rbA,rbAFrame); local
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
ShapeRenderer.java 983 public void cone (float x, float y, float z, float radius, float height) { method in class:ShapeRenderer
984 cone(x, y, z, radius, height, Math.max(1, (int)(4 * (float)Math.sqrt(radius)))); method
988 public void cone (float x, float y, float z, float radius, float height, int segments) { method in class:ShapeRenderer
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