/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_rast_tri_tmp.h | 55 plane[j].dcdy); 83 const int dcdy = plane[j].dcdy * 4; local 85 const int ei = plane[j].dcdy - plane[j].dcdx - plane[j].eo; 90 dcdx, dcdy, 128 + plane[j].dcdy * iy); 179 c[j] = plane[j].c + plane[j].dcdy * y - plane[j].dcdx * x; 183 const int dcdy = plane[j].dcdy * 16; local 185 const int ei = plane[j].dcdy - plane[j].dcdx - plane[j].eo 277 const int dcdy = plane[j].dcdy * 4; local 351 const int dcdy = plane[j].dcdy; local [all...] |
lp_rast_tri.c | 73 build_mask_linear(int c, int dcdx, int dcdy) 78 int c1 = c0 + dcdy; 79 int c2 = c1 + dcdy; 80 int c3 = c2 + dcdy; 107 int dcdy, 111 *outmask |= build_mask_linear(c, dcdx, dcdy); 112 *partmask |= build_mask_linear(c + cdiff, dcdx, dcdy); 151 int dcdy, 156 __m128i xdcdy = _mm_set1_epi32(dcdy); 194 build_mask_linear(int c, int dcdx, int dcdy) 271 __m128i dcdy; local 381 __m128i dcdy; local [all...] |
lp_setup_tri.c | 345 __m128i dcdx, dcdy, c; local 362 dcdy = _mm_sub_epi32(vertx, shufx); 366 dcdy_neg_mask = _mm_srai_epi32(dcdy, 31); 378 mm_mullo_epi32(dcdy, verty)); 385 dcdy = _mm_slli_epi32(dcdy, FIXED_ORDER); 389 eo = _mm_sub_epi32(_mm_andnot_si128(dcdy_neg_mask, dcdy), 392 /* ei = _mm_sub_epi32(_mm_sub_epi32(dcdy, dcdx), eo); */ 397 transpose4_epi32(&c, &dcdx, &dcdy, &eo, 407 plane[0].dcdy = position->dx01 [all...] |
lp_setup_line.c | 593 plane[0].dcdy = x[0] - x[1]; 594 plane[1].dcdy = x[1] - x[2]; 595 plane[2].dcdy = x[2] - x[3]; 596 plane[3].dcdy = x[3] - x[0]; 620 plane[i].c = plane[i].dcdx * x[i] - plane[i].dcdy * y[i]; 644 if (plane[i].dcdy > 0) plane[i].c++; 649 if (plane[i].dcdy < 0) plane[i].c++; 654 plane[i].dcdy *= FIXED_ONE; 663 if (plane[i].dcdy > 0) plane[i].eo += plane[i].dcdy; [all...] |
lp_setup_point.c | 390 plane[0].dcdy = 0; 395 plane[1].dcdy = 0; 400 plane[2].dcdy = 1; 405 plane[3].dcdy = -1;
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lp_rast.h | 99 int dcdy; member in struct:lp_rast_plane
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lp_rast_debug.c | 197 plane[nr_planes].dcdy * tiley - 220 plane[i].c += plane[i].dcdy;
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/frameworks/native/opengl/libagl/ |
primitives.cpp | 322 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s); local 324 gglMulx(dcdy, m_y0, TRI_FRACTION_BITS), TRI_FRACTION_BITS)); 327 it[2] = dcdy; 339 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s); local 341 gglMulx(dcdy, m_y0, TRI_FRACTION_BITS), TRI_FRACTION_BITS)); 344 it[2] = dcdy; 355 int64_t dcdy = gglMulii(dc02, m_dx01) + gglMulii(dc01, m_dx20); local 356 it[ 0] = (c0<<16) - ((dcdx*m_x0 + dcdy*m_y0)>>4); 358 it[ 2] = dcdy; [all...] |