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Searched
refs:deDivRoundUp32
(Results
1 - 5
of
5
) sorted by null
/external/deqp/external/vulkancts/framework/vulkan/
vkNullDriver.cpp
555
const int numBlocksX =
deDivRoundUp32
((int)extent.width, blockPixelSize.x());
556
const int numBlocksY =
deDivRoundUp32
((int)extent.height, blockPixelSize.y());
557
const int numBlocksZ =
deDivRoundUp32
((int)extent.depth, blockPixelSize.z());
/external/deqp/framework/common/
tcuCompressedTexture.cpp
[
all
...]
tcuAstcUtil.cpp
124
case ISEMODE_TRIT: return
deDivRoundUp32
(numValues*8, 5) + numValues*iseParams.numBits;
125
case ISEMODE_QUINT: return
deDivRoundUp32
(numValues*7, 3) + numValues*iseParams.numBits;
697
const int numBlocks =
deDivRoundUp32
(numValues, 5);
706
const int numBlocks =
deDivRoundUp32
(numValues, 3);
[
all
...]
/external/deqp/modules/gles3/functional/
es3fASTCDecompressionCases.cpp
556
const int numBlocksX =
deDivRoundUp32
(imageWidth, blockSize.x());
557
const int numBlocksY =
deDivRoundUp32
(imageHeight, blockSize.y());
/external/deqp/framework/delibs/debase/
deInt32.h
455
DE_INLINE deInt32
deDivRoundUp32
(deInt32 a, deInt32 b)
Completed in 379 milliseconds