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    Searched refs:deDivRoundUp32 (Results 1 - 5 of 5) sorted by null

  /external/deqp/external/vulkancts/framework/vulkan/
vkNullDriver.cpp 555 const int numBlocksX = deDivRoundUp32((int)extent.width, blockPixelSize.x());
556 const int numBlocksY = deDivRoundUp32((int)extent.height, blockPixelSize.y());
557 const int numBlocksZ = deDivRoundUp32((int)extent.depth, blockPixelSize.z());
  /external/deqp/framework/common/
tcuCompressedTexture.cpp     [all...]
tcuAstcUtil.cpp 124 case ISEMODE_TRIT: return deDivRoundUp32(numValues*8, 5) + numValues*iseParams.numBits;
125 case ISEMODE_QUINT: return deDivRoundUp32(numValues*7, 3) + numValues*iseParams.numBits;
697 const int numBlocks = deDivRoundUp32(numValues, 5);
706 const int numBlocks = deDivRoundUp32(numValues, 3);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fASTCDecompressionCases.cpp 556 const int numBlocksX = deDivRoundUp32(imageWidth, blockSize.x());
557 const int numBlocksY = deDivRoundUp32(imageHeight, blockSize.y());
  /external/deqp/framework/delibs/debase/
deInt32.h 455 DE_INLINE deInt32 deDivRoundUp32 (deInt32 a, deInt32 b)

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