HomeSort by relevance Sort by last modified time
    Searched refs:deFloatExp2 (Results 1 - 8 of 8) sorted by null

  /external/deqp/framework/randomshaders/
rsgBuiltinFunctions.hpp 520 return deFloatExp2(inVal);
541 inMin = deFloatExp2(deFloatMax(outMin, rangeMin));
542 inMax = deFloatExp2(deFloatMin(outMax, rangeMax));
  /external/deqp/modules/gles2/functional/
es2fShaderConstExprTests.cpp 94 {"exp2", "exp2(${T} (6.7))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatExp2(6.7f) },
es2fTextureFilteringTests.cpp 233 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
234 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
  /external/deqp/modules/gles3/functional/
es3fTextureFilteringTests.cpp 233 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
234 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
    [all...]
es3fTextureShadowTests.cpp 302 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
303 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
859 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth());
860 const float sY = deFloatExp2(lodY)*viewportH / float(tex->getRefTexture().getHeight());
    [all...]
es3fShaderConstExprTests.cpp 101 {"exp2", "exp2(${T} (6.7))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatExp2(6.7f) },
  /external/deqp/framework/delibs/debase/
deMath.h 120 DE_INLINE float deFloatExp2 (float a) { return (float)exp(a * DE_LOG_2); }
  /external/deqp/framework/common/
tcuVectorUtil.hpp 444 TCU_DECLARE_VECTOR_UNARY_FUNC(exp2, deFloatExp2)

Completed in 866 milliseconds