/external/deqp/modules/gles2/functional/ |
es2fShaderConstExprTests.cpp | 96 {"sqrt", "sqrt(${T} (10.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSqrt(10.0f) }, 127 {"length_vec2", "length(vec2(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(2.0f) }, 128 {"length_vec3", "length(vec3(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(3.0f) }, 129 {"length_vec4", "length(vec4(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(4.0f) }, 132 {"distance_vec2", "distance(vec2(1.0), vec2(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(2.0f) }, 133 {"distance_vec3", "distance(vec3(1.0), vec3(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(3.0f) }, 134 {"distance_vec4", "distance(vec4(1.0), vec4(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(4.0f) },
|
es2fStencilTests.cpp | 283 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2)));
|
es2fMultisampleTests.cpp | 547 const int numLines = (int)(100.0f * deFloatSqrt((float)m_viewportSize / 256.0f)); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderConstExprTests.cpp | 103 {"sqrt", "sqrt(${T} (10.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSqrt(10.0f) }, 170 {"length_vec2", "length(vec2(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(2.0f) }, 171 {"length_vec3", "length(vec3(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(3.0f) }, 172 {"length_vec4", "length(vec4(1.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(4.0f) }, 175 {"distance_vec2", "distance(vec2(1.0), vec2(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(2.0f) }, 176 {"distance_vec3", "distance(vec3(1.0), vec3(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(3.0f) }, 177 {"distance_vec4", "distance(vec4(1.0), vec4(2.0))", glu::TYPE_FLOAT, 1, 1, glu::TYPE_FLOAT, deFloatSqrt(4.0f) },
|
es3fStencilTests.cpp | 286 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2)));
|
es3fVertexTextureTests.cpp | [all...] |
es3fMultisampleTests.cpp | 715 const int numLines = (int)(100.0f * deFloatSqrt((float)m_viewportSize / 256.0f)); [all...] |
/external/deqp/framework/delibs/debase/ |
deMath.h | 122 DE_INLINE float deFloatSqrt (float a) { return (float)sqrt(a); } 148 DE_INLINE float deFloatAsinh (float a) { return deFloatLog(a + deFloatSqrt(a*a + 1)); } 149 DE_INLINE float deFloatAcosh (float a) { return deFloatLog(a + deFloatSqrt(a*a - 1)); }
|
/external/deqp/framework/randomshaders/ |
rsgBuiltinFunctions.hpp | 581 return deFloatSqrt(inVal); 613 return 1.0f/deFloatSqrt(inVal);
|
/external/deqp/framework/common/ |
tcuVectorUtil.hpp | 96 return eta * i - (eta * cosAngle + deFloatSqrt(k)) * n; 152 return deFloatSqrt(lengthSquared(a)); 446 TCU_DECLARE_VECTOR_UNARY_FUNC(sqrt, deFloatSqrt)
|
tcuImageCompare.cpp | 339 float sum = deFloatSqrt((float)squaredSum); [all...] |
tcuTextureUtil.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsScissorTests.cpp | 363 const float scale = 1.44f/deFloatSqrt(float(m_primitiveCount)*2.0f); // Magic value to roughly fill the render area with primitives at a readable density
|
glsTextureTestUtil.cpp | 253 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 293 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | 878 const float targetRatioSqrt = deFloatSqrt(targetRatio); 886 const float targetRatioSqrt = deFloatSqrt(targetRatio); [all...] |
es2pShaderCompilationCases.cpp | 182 return deFloatSqrt(result/(float)v.size()); [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | 878 const float targetRatioSqrt = deFloatSqrt(targetRatio); 886 const float targetRatioSqrt = deFloatSqrt(targetRatio); [all...] |
es3pShaderCompilationCases.cpp | 182 return deFloatSqrt(result/(float)v.size()); [all...] |
es3pBufferDataUploadTests.cpp | [all...] |
/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.cpp | 499 return dst + (2.0f*src - 1.0f)*(deFloatSqrt(dst)-dst); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fSampleVariableTests.cpp | 163 const float standardDeviation = deFloatSqrt(variance); [all...] |
es31fTessellationTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/memory/ |
vktMemoryPipelineBarrierTests.cpp | 922 const deUint32 width = (deUint32)deFloatSqrt((float)texelCount); [all...] |