HomeSort by relevance Sort by last modified time
    Searched refs:deRoundFloatToInt32 (Results 1 - 23 of 23) sorted by null

  /external/deqp/framework/randomshaders/
rsgProgramExecutor.cpp 205 return tcu::RGBA(deClamp32(deRoundFloatToInt32(rgba.x()*255), 0, 255),
206 deClamp32(deRoundFloatToInt32(rgba.y()*255), 0, 255),
207 deClamp32(deRoundFloatToInt32(rgba.z()*255), 0, 255),
208 deClamp32(deRoundFloatToInt32(rgba.w()*255), 0, 255));
  /external/deqp/modules/glshared/
glsShaderPerformanceCase.cpp 84 numVert = deRoundFloatToInt32((float)numFrag / fragmentsPerVertices);
97 numFrag = deRoundFloatToInt32((float)numVert * fragmentsPerVertices);
glsCalibration.cpp 332 int numMeasureFrames = deClamp32(deRoundFloatToInt32(m_params.targetMeasureDurationUs / m_calibrateIterations.back().frameTime), minFrames, maxFrames);
glsTextureBufferCase.cpp 200 texelValue = tcu::Vec4(m_texture.getPixel(de::clamp<int>((deRoundFloatToInt32(position.x() * 4) + 4) * (deRoundFloatToInt32(position.y() * 4) + 4), 0, m_texture.getWidth()-1), 0));
    [all...]
glsRasterizationTestUtil.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderPackingFunctionTests.cpp 226 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1);
227 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1);
451 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1);
452 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1);
930 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1);
931 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1);
932 const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1);
933 const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderPackingFunctionTests.cpp 213 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1);
214 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1);
404 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1);
405 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1);
815 const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1);
816 const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1);
817 const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1);
818 const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, 1.0f) * 127.0f), -(1<<7), (1<<7)-1);
    [all...]
es31fPrimitiveBoundingBoxTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineVertexInputTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderBuiltinVarTests.cpp 532 const int x0 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) - pointIter->z()*0.5f);
533 const int y0 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) - pointIter->z()*0.5f);
534 const int x1 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) + pointIter->z()*0.5f);
535 const int y1 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) + pointIter->z()*0.5f);
es2fDepthStencilClearTests.cpp 440 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), oldColor.getGreen(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getAlpha());
488 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getBlue(), oldColor.getAlpha());
es2fDepthRangeTests.cpp 384 int col = de::clamp(deRoundFloatToInt32((float)step*depthStep*255.0f), 0, 255);
es2fBufferWriteTests.cpp 488 const int size = de::clamp(deRoundFloatToInt32((float)m_curSize * deFloatPow(rnd.getFloat(0.0f, 0.7f), 3.0f)), minSize, m_curSize);
  /external/deqp/modules/gles3/functional/
es3fShaderPackingFunctionTests.cpp 209 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1);
210 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, 1.0f) * 32767.0f), -(1<<15), (1<<15)-1);
400 const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1);
401 const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1.0f) * 65535.0f), 0, (1<<16)-1);
es3fDepthStencilClearTests.cpp 443 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), oldColor.getGreen(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getAlpha());
491 tcu::RGBA newColor = tcu::RGBA(oldColor.getRed(), deClamp32(deRoundFloatToInt32(step * 255.0f), 0, 255), oldColor.getBlue(), oldColor.getAlpha());
es3fShaderBuiltinVarTests.cpp 558 const int x0 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) - pointIter->z()*0.5f);
559 const int y0 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) - pointIter->z()*0.5f);
560 const int x1 = deRoundFloatToInt32(float(width) *(pointIter->x()*0.5f + 0.5f) + pointIter->z()*0.5f);
561 const int y1 = deRoundFloatToInt32(float(height)*(pointIter->y()*0.5f + 0.5f) + pointIter->z()*0.5f);
    [all...]
es3fFragDepthTests.cpp 410 int col = de::clamp(deRoundFloatToInt32((float)step*depthStep*255.0f), 0, 255);
es3fBufferWriteTests.cpp 500 const int size = de::clamp(deRoundFloatToInt32((float)m_curSize * deFloatPow(rnd.getFloat(0.0f, 0.7f), 3.0f)), minSize, m_curSize);
  /external/deqp/modules/egl/
teglGLES2SharingTests.cpp 439 int ox = deRoundFloatToInt32((float)width / 2.0f);
440 int oy = deRoundFloatToInt32((float)height / 2.0f);
441 int x1 = deRoundFloatToInt32(((float)width * fx1 / 2.0f) + (float)ox);
442 int y1 = deRoundFloatToInt32(((float)height * fy1 / 2.0f) + (float)oy);
443 int x2 = deRoundFloatToInt32(((float)width * fx2 / 2.0f) + (float)ox);
444 int y2 = deRoundFloatToInt32(((float)height * fy2 / 2.0f) + (float)oy);
    [all...]
  /external/deqp/framework/delibs/debase/
deMath.h 217 DE_INLINE deInt32 deRoundFloatToInt32 (float x) { if(x >= 0.0f) return (deInt32)(x + 0.5f); else return (deInt32)(x - 0.5f); }
  /external/deqp/framework/common/
tcuTestLog.cpp 230 res[i] = de::max(1, deRoundFloatToInt32((float)imageSize[i] / d));
  /external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp     [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp     [all...]

Completed in 435 milliseconds