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Searched
refs:degreesToRadians
(Results
1 - 16
of
16
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/shapebuilders/
SphereShapeBuilder.java
54
final float auo = MathUtils.
degreesToRadians
* angleUFrom;
55
final float stepU = (MathUtils.
degreesToRadians
* (angleUTo - angleUFrom)) / divisionsU;
56
final float avo = MathUtils.
degreesToRadians
* angleVFrom;
57
final float stepV = (MathUtils.
degreesToRadians
* (angleVTo - angleVFrom)) / divisionsV;
ConeShapeBuilder.java
44
final float ao = MathUtils.
degreesToRadians
* angleFrom;
45
final float step = (MathUtils.
degreesToRadians
* (angleTo - angleFrom)) / divisions;
CylinderShapeBuilder.java
43
final float ao = MathUtils.
degreesToRadians
* angleFrom;
44
final float step = (MathUtils.
degreesToRadians
* (angleTo - angleFrom)) / divisions;
EllipseShapeBuilder.java
178
final float ao = MathUtils.
degreesToRadians
* angleFrom;
179
final float step = (MathUtils.
degreesToRadians
* (angleTo - angleFrom)) / divisions;
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
Affine2Test.java
34
float cos = (float)Math.cos(MathUtils.
degreesToRadians
* rot);
35
float sin = (float)Math.sin(MathUtils.
degreesToRadians
* rot);
67
mat1.setToRotationRad(MathUtils.
degreesToRadians
* rot);
69
afn1.setToRotationRad(MathUtils.
degreesToRadians
* rot);
78
afn2.setToTrnRotRadScl(trn, MathUtils.
degreesToRadians
* rot, scl);
CpuSpriteBatchTest.java
103
setScale(0.9f + 0.2f * MathUtils.cos(MathUtils.
degreesToRadians
* getRotation()));
/external/libgdx/gdx/src/com/badlogic/gdx/math/
MathUtils.java
48
static public final float
degreesToRadians
= PI / 180;
49
static public final float degRad =
degreesToRadians
;
58
table[(int)(i * degToIndex) & SIN_MASK] = (float)Math.sin(i *
degreesToRadians
);
Vector2.java
348
return setAngleRad(degrees * MathUtils.
degreesToRadians
);
363
return rotateRad(degrees * MathUtils.
degreesToRadians
);
Quaternion.java
122
return setEulerAnglesRad(yaw * MathUtils.
degreesToRadians
, pitch * MathUtils.
degreesToRadians
, roll
123
* MathUtils.
degreesToRadians
);
411
return setFromAxisRad(x, y, z, degrees * MathUtils.
degreesToRadians
);
[
all
...]
Matrix3.java
147
return setToRotationRad(MathUtils.
degreesToRadians
* degrees);
449
return rotateRad(MathUtils.
degreesToRadians
* degrees);
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/
Actor.java
769
final float cos = (float)Math.cos(rotation * MathUtils.
degreesToRadians
);
770
final float sin = (float)Math.sin(rotation * MathUtils.
degreesToRadians
);
810
final float cos = (float)Math.cos(rotation * MathUtils.
degreesToRadians
);
811
final float sin = (float)Math.sin(rotation * MathUtils.
degreesToRadians
);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
VehicleTest.java
141
vehicle.setSteeringValue(angle * MathUtils.
degreesToRadians
, 0);
142
vehicle.setSteeringValue(angle * MathUtils.
degreesToRadians
, 1);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
DynamicsModifier.java
276
TMP_V3.scl(strength*MathUtils.
degreesToRadians
);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
ShapeRenderer.java
794
float cx = radius * MathUtils.cos(start * MathUtils.
degreesToRadians
);
795
float cy = radius * MathUtils.sin(start * MathUtils.
degreesToRadians
);
[
all
...]
/external/vulkan-validation-layers/demos/
linmath.h
34
#define
degreesToRadians
(angleDegrees) (angleDegrees * M_PI / 180.0)
cube.c
662
(float)
degreesToRadians
(demo->spin_angle));
[
all
...]
Completed in 1394 milliseconds