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Searched
refs:depthFuncStr
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderInvarianceTests.cpp
324
const char* const
depthFuncStr
= (passNdx == 0) ? ("GL_ALWAYS") : ("GL_EQUAL");
327
m_testCtx.getLog() << tcu::TestLog::Message << "Drawing Z-test pattern using shader " << (passNdx+1) << ". Primitive color: " << colorStr << ". DepthFunc: " <<
depthFuncStr
<< tcu::TestLog::EndMessage;
[
all
...]
/external/deqp/modules/gles3/functional/
es3fShaderInvarianceTests.cpp
324
const char* const
depthFuncStr
= (passNdx == 0) ? ("GL_ALWAYS") : ("GL_EQUAL");
327
m_testCtx.getLog() << tcu::TestLog::Message << "Drawing Z-test pattern using shader " << (passNdx+1) << ". Primitive color: " << colorStr << ". DepthFunc: " <<
depthFuncStr
<< tcu::TestLog::EndMessage;
[
all
...]
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