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    Searched refs:drawCallCount (Results 1 - 13 of 13) sorted by null

  /external/deqp/modules/gles2/performance/
es2pDrawCallBatchingTests.cpp 78 int drawCallCount;
174 for (int drawNdx = 0; drawNdx < m_spec.drawCallCount; drawNdx++)
186 for (int drawNdx = 0; drawNdx < m_spec.drawCallCount; drawNdx++)
274 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount);
276 for (int i = 0; i < m_spec.triangleCount * m_spec.drawCallCount; i++)
298 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount);
300 for (int i = 0; i < 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount; i++)
314 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount);
316 for (int i = 0; i < m_spec.triangleCount * m_spec.drawCallCount; i++)
338 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount);
    [all...]
es2pRedundantStateChangeTests.cpp 51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description)
64 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount)
108 RedundantStateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name, const char* description)\
109 : RedundantStateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\
    [all...]
es2pStateChangeTests.cpp 51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description)
65 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount)
117 StateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name, const char* description)\
118 : StateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\
    [all...]
es2pShaderOperatorTests.cpp     [all...]
  /external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp 77 int drawCallCount;
666 for (int callNdx = 0; callNdx < m_config.drawCallCount; callNdx++)
991 log << TestLog::Message << "Total triangles rendered: : " << config.triangleCount * config.drawCallCount * config.frameCount * config.perThreadContextCount * config.threadCount << TestLog::EndMessage;
995 log << TestLog::Message << "Number of draw calls performed by each frame: " << config.drawCallCount << TestLog::EndMessage;
1099 basicConfig.drawCallCount = 10;
1146 smallConfig.drawCallCount = 1000;
1158 bigConfig.drawCallCount = 1;
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  /external/deqp/modules/glshared/
glsStateChangePerfTestCases.hpp 55 StateChangePerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleCount);
glsStateChangePerfTestCases.cpp 211 StateChangePerformanceCase::StateChangePerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleCount)
216 , m_callCount (drawCallCount)
  /external/deqp/modules/gles2/functional/
es2fFlushFinishTests.cpp 452 const int drawCallCount = rnd.getInt(1, params.maxDrawCalls);
457 render(drawCallCount);
466 samples[ndx].numDrawCalls = drawCallCount;
  /external/deqp/modules/gles3/functional/
es3fFlushFinishTests.cpp 581 const int drawCallCount = rnd.getInt(1, params.maxDrawCalls);
587 render(drawCallCount);
596 samples[ndx].numDrawCalls = drawCallCount;
  /external/deqp/modules/gles3/performance/
es3pRedundantStateChangeTests.cpp 51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description)
64 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount)
108 RedundantStateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name, const char* description)\
109 : RedundantStateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\
    [all...]
es3pStateChangeTests.cpp 51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description)
65 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount)
117 StateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name, const char* description)\
118 : StateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\
    [all...]
es3pShaderOperatorTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fDrawTests.cpp     [all...]

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