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  /external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/
Group.java 135 * {@link Actor#drawDebug(ShapeRenderer)} on each child. */
136 public void drawDebug (ShapeRenderer shapes) {
156 child.drawDebug(shapes);
171 child.drawDebug(shapes);
421 /** If true, {@link #drawDebug(ShapeRenderer)} will be called for this group and, optionally, all children recursively. */
Stage.java 132 if (debug) drawDebug();
135 private void drawDebug () {
169 root.drawDebug(debugShapes);
Actor.java 823 public void drawDebug (ShapeRenderer shapes) {
835 /** If true, {@link #drawDebug(ShapeRenderer)} will be called for this actor. */
  /external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
Container.java 716 public void drawDebug (ShapeRenderer shapes) {
733 super.drawDebug(shapes);
Table.java     [all...]
ScrollPane.java     [all...]
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
StageTest.java 124 public void drawDebug (ShapeRenderer shapes) {

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