/external/mesa3d/src/mesa/swrast/ |
s_span.c | 184 const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; local 205 w += dwdx; 527 const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; local 528 GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx; 542 w += dwdx; 568 const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; local 569 GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx; 581 w += dwdx; [all...] |
/external/deqp/framework/common/ |
tcuTexLookupVerifier.hpp | 103 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
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tcuTexLookupVerifier.cpp | [all...] |
/system/core/libpixelflinger/ |
scanline.cpp | 1927 const int32_t dwdx = c->shade.dwdx << SPAN_BITS; local [all...] |
pixelflinger.cpp | 264 c->shade.dwdx = grad[1];
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/external/deqp/modules/gles3/functional/ |
es3fTextureUnitTests.cpp | 305 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); local 310 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); 321 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); local 326 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); [all...] |
es3fVertexTextureTests.cpp | 1643 const float dwdx = (trans10.z() - trans00.z()) * (float)srcDepth \/ dstSize.x(); local [all...] |
es3fShaderTextureFunctionTests.cpp | 724 float dwdx = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth \/ (float)viewportSize[0]; local [all...] |
/system/core/libpixelflinger/include/private/pixelflinger/ |
ggl_context.h | 471 GGLfixed dwdx; member in struct:android::shade_t
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/external/deqp/modules/glshared/ |
glsTextureTestUtil.hpp | 360 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
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glsTextureTestUtil.cpp | 287 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) 293 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 301 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); 373 float dwdx = triDerivateX(w, projection, wx, width, wy/height); local 378 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy); [all...] |