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    Searched refs:e_bulletFlag (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.h 412 e_bulletFlag = 0x0008,
620 m_flags |= e_bulletFlag;
624 m_flags &= ~e_bulletFlag;
630 return (m_flags & e_bulletFlag) == e_bulletFlag;
b2Body.cpp 38 m_flags |= e_bulletFlag;
537 b2Log(" bd.bullet = bool(%d);\n", m_flags & e_bulletFlag);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Body.java 47 public static final int e_bulletFlag = 0x0008;
112 m_flags |= e_bulletFlag;
921 return (m_flags & e_bulletFlag) == e_bulletFlag;
927 m_flags |= e_bulletFlag;
929 m_flags &= ~e_bulletFlag;
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