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    Searched refs:eng3d (Results 1 - 23 of 23) sorted by null

  /external/mesa3d/src/gallium/drivers/nv30/
nv30_screen.h 34 struct nouveau_object *eng3d; member in struct:nv30_screen
nv30_screen.c 50 struct nouveau_object *eng3d = screen->eng3d; local
55 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
135 struct nouveau_object *eng3d = screen->eng3d; local
145 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
159 struct nouveau_object *eng3d = screen->eng3d; local
166 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256
    [all...]
nv30_clear.c 81 if (nv30->screen->eng3d->oclass < NV40_3D_CLASS) {
105 struct nouveau_object *eng3d = nv30->screen->eng3d; local
136 if (eng3d->oclass < NV40_3D_CLASS)
164 struct nouveau_object *eng3d = nv30->screen->eng3d; local
199 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_vertprog.c 56 struct nouveau_object *eng3d = nv30->screen->eng3d; local
104 if (eng3d->oclass < NV40_3D_CLASS) {
147 if (eng3d->oclass < NV40_3D_CLASS) {
206 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_context.c 146 if (screen->eng3d->oclass < NV40_3D_CLASS)
157 nv30->is_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
158 nv30->use_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
nv30_fragprog.c 64 struct nouveau_object *eng3d = nv30->screen->eng3d; local
116 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_texture.c 131 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
152 if (eng3d->oclass >= NV40_3D_CLASS) {
205 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
270 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_fragtex.c 37 struct nouveau_object *eng3d = nv30->screen->eng3d; local
70 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_query.c 260 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
267 if (eng3d->oclass >= NV40_3D_CLASS)
nv30_draw.c 250 if (nv30_screen(pscreen)->eng3d->oclass < NV40_3D_CLASS) {
273 struct nouveau_object *eng3d = nv30->screen->eng3d; local
354 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_state.c 40 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
85 if (eng3d->oclass >= NV40_3D_CLASS) {
98 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_state_validate.c 41 struct nouveau_object *eng3d = nv30->screen->eng3d; local
129 if (eng3d->oclass >= NV40_3D_CLASS) {
503 if (nv30->screen->eng3d->oclass >= NV40_3D_CLASS) {
nv30_vbo.c 458 struct nouveau_object *eng3d = nv30->screen->eng3d; local
469 if (eng3d->oclass == NV40_3D_CLASS && index_size > 1 &&
nv30_push.c 244 if (nv30->screen->eng3d->oclass >= NV40_3D_CLASS) {
nv30_transfer.c 57 if (nv30->screen->eng3d->oclass < NV40_3D_CLASS)
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.h 35 struct nouveau_object *eng3d; member in struct:nv04_context
nv04_context.c 66 fahrenheit = hw->eng3d;
68 if (fahrenheit != nctx->eng3d) {
71 nctx->eng3d = fahrenheit;
92 PUSH_DATA (push, hw->eng3d->handle);
132 nouveau_object_del(&nctx->hw.eng3d);
175 &hw->eng3d);
nouveau_context.h 55 struct nouveau_object *eng3d; member in struct:nouveau_hw_state
100 (to_nouveau_context(ctx)->hw.eng3d)
nv04_render.c 169 struct nouveau_object *eng3d = nv04_context_engine(ctx); local
179 if (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS)
206 struct nouveau_object *eng3d = to_nv04_context(ctx)->eng3d; \
209 int multi = (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS); \
nv10_context.c 209 PUSH_DATA (push, hw->eng3d->handle);
423 nouveau_object_del(&nctx->hw.eng3d);
480 NULL, 0, &nctx->hw.eng3d);
nv20_context.c 105 PUSH_DATA (push, hw->eng3d->handle);
434 nouveau_object_del(&nctx->hw.eng3d);
488 NULL, 0, &nctx->hw.eng3d);
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_screen.h 63 struct nouveau_object *eng3d; /* sqrt(1/2)|kepler> + sqrt(1/2)|fermi> */ member in struct:nvc0_screen
nvc0_screen.c 279 nouveau_object_del(&screen->eng3d);
523 &screen->eng3d);
529 PUSH_DATA (push, screen->eng3d->oclass);
559 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
570 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
575 nvc0_magic_3d_init(push, screen->eng3d->oclass);
601 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
631 if (screen->eng3d->oclass >= NVE4_3D_CLASS)

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