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    Searched refs:fCurrentValue (Results 1 - 3 of 3) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLPrimitiveProcessor.h 101 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidMatrix(); }
103 SkMatrix fCurrentValue;
GrGLSLGeometryProcessor.h 108 if (!procTransforms[t].fCurrentValue.cheapEqualTo(transform)) {
110 procTransforms[t].fCurrentValue = transform;
  /external/skia/src/gpu/
GrPathProcessor.cpp 106 if (transforms[t].fCurrentValue.cheapEqualTo(transform)) {
109 transforms[t].fCurrentValue = transform;

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