/external/skia/tests/ |
PathOpsThreadedCommon.h | 50 fState.fA = a; 51 fState.fB = b; 52 fState.fC = c; 53 fState.fD = d; 54 fState.fReporter = runner->fReporter; 60 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1); 61 strcpy(fState.fSerialNo, str); 62 fState.fReporter = runner->fReporter; 68 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1); 69 fState.fA = dirNo [all...] |
/external/skia/gm/ |
SkAnimTimer.h | 32 SkAnimTimer() : fBaseTime(0), fCurrTime(0), fState(kStopped_State) {} 34 bool isStopped() const { return kStopped_State == fState; } 35 bool isRunning() const { return kRunning_State == fState; } 36 bool isPaused() const { return kPaused_State == fState; } 57 if (kRunning_State == fState) { 72 if (kRunning_State == fState) { 107 State fState; 113 fState = kStopped_State; 116 if (kRunning_State == fState) { 117 fState = kPaused_State [all...] |
/external/skia/src/doc/ |
SkDocument.cpp | 14 fState = kBetweenPages_State; 39 switch (fState) { 41 fState = kInPage_State; 55 if (kInPage_State == fState) { 56 fState = kBetweenPages_State; 63 switch (fState) { 65 fState = kClosed_State; 88 fState = kClosed_State;
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/external/skia/include/private/ |
SkOncePtr.h | 64 uintptr_t state = sk_atomic_load(&fState, sk_memory_order_acquire); 70 &fState, &state, (uintptr_t)1, sk_memory_order_relaxed, sk_memory_order_relaxed)) { 71 // We've claimed it. Create our pointer and store it into fState. 74 sk_atomic_store(&fState, state, sk_memory_order_release); 85 state = sk_atomic_load(&fState, sk_memory_order_acquire); 95 auto state = sk_atomic_load(&fState, sk_memory_order_acquire); 100 // fState == 0 --> we have not created our ptr yet 101 // fState == 1 --> someone is in the middle of creating our ptr 102 // else --> (T*)fState is our ptr 103 mutable uintptr_t fState; [all...] |
SkMiniRecorder.h | 47 State fState;
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/external/skia/tools/VisualBench/ |
TimingStateMachine.cpp | 23 , fState(kPreWarm_State) 29 switch (fState) { 34 fState = kTiming_State; 54 fState = kPreWarm_State; 67 fState = kPreWarm_State; 86 fState = kPreWarm_State;
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VisualDebugModule.cpp | 13 : fState(kInit_State) 22 switch (fState) { 36 fState = kPlay_State; 49 fState = kInit_State; 67 case ' ': fState = kNext_State; break;
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TimingStateMachine.h | 67 State fState;
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VisualDebugModule.h | 32 State fState;
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/external/skia/src/core/ |
SkBlitter_PM4f.cpp | 19 State fState; 24 , fState(device.info(), paint, nullptr) 30 fState.fProc1(fState.fXfer, State::WritableAddr(fDevice, x, y), 31 &fState.fPM4f, width, nullptr); 41 fState.fProc1(fState.fXfer, device, &fState.fPM4f, 1, &alpha); 54 fState.fProc1(fState.fXfer, device, &fState.fPM4f, width, nullptr) [all...] |
SkDeviceLooper.h | 37 SkASSERT(kDone_State != fState); 43 SkASSERT(kDone_State != fState); 81 State fState;
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SkDeviceLooper.cpp | 28 fState = kDone_State; 30 fState = kSimple_State; 36 fState = kComplex_State; 43 SkASSERT(kDone_State != fState); 53 SkASSERT(kDone_State != fState); 62 SkASSERT(kComplex_State == fState); 97 switch (fState) { 125 fState = kDone_State;
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SkMiniRecorder.cpp | 60 SkMiniRecorder::SkMiniRecorder() : fState(State::kEmpty) {} 62 if (fState != State::kEmpty) { 67 SkASSERT(fState == State::kEmpty); 71 if (fState != State::kEmpty) { return false; } \ 72 fState = State::k##Type; \ 107 fState = State::kEmpty; \ 110 switch (fState) { 125 fState = State::kEmpty; \ 131 switch (fState) {
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SkBitmapProcShader.cpp | 111 , fState(state) 114 if (fState->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { 118 if (1 == fState->fPixmap.height() && only_scale_and_translate(this->getTotalInverse())) { 126 fState->~SkBitmapProcState(); 142 const SkBitmapProcState& state = *fState; 184 if (fState->getShaderProc32()) { 185 *ctx = fState; 186 return (ShadeProc)fState->getShaderProc32();
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/external/skia/platform_tools/android/apps/visualbench/src/main/jni/ |
main.cpp | 25 VisualBenchState() : fApp(nullptr), fWindow(nullptr), fState(kInit_State) {} 29 State fState; 37 if (state->fApp->window != nullptr && kInit_State == state->fState) { 55 state->fState = kAnimate_State; 59 state->fState = kDestroyRequested_State; 120 visualBenchState.fState = kDestroyRequested_State; 126 if (kDestroyRequested_State == visualBenchState.fState) { 131 visualBenchState.fState = kFinished_State;
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/external/skia/include/gpu/gl/ |
SkNullGLContext.h | 33 ContextState* fState;
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/external/skia/src/gpu/ |
GrBatchFlushState.h | 129 Target(GrBatchFlushState* state, GrDrawBatch* batch) : fState(state), fBatch(batch) {} 133 fState->addASAPUpload(upload); 140 return fState->hasTokenBeenFlushed(token); 142 GrBatchToken currentToken() const { return fState->currentToken(); } 143 GrBatchToken asapToken() const { return fState->asapToken(); } 145 const GrCaps& caps() const { return fState->caps(); } 147 GrResourceProvider* resourceProvider() const { return fState->resourceProvider(); } 151 GrBatchFlushState* state() { return fState; } 154 GrBatchFlushState* fState;
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/external/skia/src/animator/ |
SkAnimateActive.cpp | 31 fState.setCount(animators); 37 // fState[index].bumpSave(); 72 fState.setCount(total); 78 SkActive::SkState& testState = fState[oldCount + index]; 81 SkActive::SkState& oldState = fState[inner]; 92 fState.remove(inner); 112 // fState[index].bumpSave(); 144 SkState& state = fState[index]; 202 SkState& state = fState[index]; 249 fState[animatorIndex].fTicks = inTime [all...] |
/external/skia/src/effects/ |
SkBlurDrawLooper.cpp | 111 : fLooper(looper), fState(SkBlurDrawLooper::kBeforeEdge) {} 115 switch (fState) { 119 fState = kDone; 142 fState = kAfterEdge; 146 fState = kDone; 149 SkASSERT(kDone == fState);
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/external/icu/icu4c/source/common/ |
umutex.cpp | 57 // This function is called when a test of a UInitOnce::fState reveals that 74 &uio.fState, // Destination 91 previousState = umtx_loadAcquire(uio.fState); 101 umtx_storeRelease(uio.fState, 2); 256 // This function is called when a test of a UInitOnce::fState reveals that 267 int32_t state = uio.fState; 269 umtx_storeRelease(uio.fState, 1); 273 while (uio.fState == 1) { 279 U_ASSERT(uio.fState == 2); 289 // Some threads may be racing to test the fState variable outside of the mutex [all...] |
umutex.h | 218 u_atomic_int32_t fState; 220 void reset() {fState = 0;}; 221 UBool isReset() {return umtx_loadAcquire(fState) == 0;}; 233 if (umtx_loadAcquire(uio.fState) == 2) { 246 if (umtx_loadAcquire(uio.fState) == 2) { 261 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) { 277 if (umtx_loadAcquire(uio.fState) == 2) { 292 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) {
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/external/skia/include/core/ |
SkDocument.h | 177 State getState() const { return fState; } 182 State fState;
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/external/skia/src/views/ |
SkTouchGesture.cpp | 114 fState = kEmpty_State; 165 fState = kTranslate_State; 168 fState = kZoom_State; 206 if (kEmpty_State == fState) { 241 SkASSERT(kZoom_State == fState); 283 fState = kEmpty_State; 287 SkASSERT(kZoom_State == fState); 288 fState = kEmpty_State; 291 SkASSERT(kZoom_State == fState); 321 fState = kEmpty_State [all...] |
/external/skia/include/views/ |
SkWidget.h | 74 SkButtonWidget(uint32_t flags = 0) : SkHasLabelWidget(flags), fState(kOff_State) {} 81 State getButtonState() const { return fState; } 92 State fState; 236 State getState() const { return fState; } 244 State fState;
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/external/dng_sdk/source/ |
dng_iptc.h | 62 dng_string fState;
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