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  /external/skia/tests/
PathOpsThreadedCommon.h 50 fState.fA = a;
51 fState.fB = b;
52 fState.fC = c;
53 fState.fD = d;
54 fState.fReporter = runner->fReporter;
60 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1);
61 strcpy(fState.fSerialNo, str);
62 fState.fReporter = runner->fReporter;
68 SkASSERT(strlen(str) < sizeof(fState.fSerialNo) - 1);
69 fState.fA = dirNo
    [all...]
  /external/skia/gm/
SkAnimTimer.h 32 SkAnimTimer() : fBaseTime(0), fCurrTime(0), fState(kStopped_State) {}
34 bool isStopped() const { return kStopped_State == fState; }
35 bool isRunning() const { return kRunning_State == fState; }
36 bool isPaused() const { return kPaused_State == fState; }
57 if (kRunning_State == fState) {
72 if (kRunning_State == fState) {
107 State fState;
113 fState = kStopped_State;
116 if (kRunning_State == fState) {
117 fState = kPaused_State
    [all...]
  /external/skia/src/doc/
SkDocument.cpp 14 fState = kBetweenPages_State;
39 switch (fState) {
41 fState = kInPage_State;
55 if (kInPage_State == fState) {
56 fState = kBetweenPages_State;
63 switch (fState) {
65 fState = kClosed_State;
88 fState = kClosed_State;
  /external/skia/include/private/
SkOncePtr.h 64 uintptr_t state = sk_atomic_load(&fState, sk_memory_order_acquire);
70 &fState, &state, (uintptr_t)1, sk_memory_order_relaxed, sk_memory_order_relaxed)) {
71 // We've claimed it. Create our pointer and store it into fState.
74 sk_atomic_store(&fState, state, sk_memory_order_release);
85 state = sk_atomic_load(&fState, sk_memory_order_acquire);
95 auto state = sk_atomic_load(&fState, sk_memory_order_acquire);
100 // fState == 0 --> we have not created our ptr yet
101 // fState == 1 --> someone is in the middle of creating our ptr
102 // else --> (T*)fState is our ptr
103 mutable uintptr_t fState;
    [all...]
SkMiniRecorder.h 47 State fState;
  /external/skia/tools/VisualBench/
TimingStateMachine.cpp 23 , fState(kPreWarm_State)
29 switch (fState) {
34 fState = kTiming_State;
54 fState = kPreWarm_State;
67 fState = kPreWarm_State;
86 fState = kPreWarm_State;
VisualDebugModule.cpp 13 : fState(kInit_State)
22 switch (fState) {
36 fState = kPlay_State;
49 fState = kInit_State;
67 case ' ': fState = kNext_State; break;
TimingStateMachine.h 67 State fState;
VisualDebugModule.h 32 State fState;
  /external/skia/src/core/
SkBlitter_PM4f.cpp 19 State fState;
24 , fState(device.info(), paint, nullptr)
30 fState.fProc1(fState.fXfer, State::WritableAddr(fDevice, x, y),
31 &fState.fPM4f, width, nullptr);
41 fState.fProc1(fState.fXfer, device, &fState.fPM4f, 1, &alpha);
54 fState.fProc1(fState.fXfer, device, &fState.fPM4f, width, nullptr)
    [all...]
SkDeviceLooper.h 37 SkASSERT(kDone_State != fState);
43 SkASSERT(kDone_State != fState);
81 State fState;
SkDeviceLooper.cpp 28 fState = kDone_State;
30 fState = kSimple_State;
36 fState = kComplex_State;
43 SkASSERT(kDone_State != fState);
53 SkASSERT(kDone_State != fState);
62 SkASSERT(kComplex_State == fState);
97 switch (fState) {
125 fState = kDone_State;
SkMiniRecorder.cpp 60 SkMiniRecorder::SkMiniRecorder() : fState(State::kEmpty) {}
62 if (fState != State::kEmpty) {
67 SkASSERT(fState == State::kEmpty);
71 if (fState != State::kEmpty) { return false; } \
72 fState = State::k##Type; \
107 fState = State::kEmpty; \
110 switch (fState) {
125 fState = State::kEmpty; \
131 switch (fState) {
SkBitmapProcShader.cpp 111 , fState(state)
114 if (fState->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) {
118 if (1 == fState->fPixmap.height() && only_scale_and_translate(this->getTotalInverse())) {
126 fState->~SkBitmapProcState();
142 const SkBitmapProcState& state = *fState;
184 if (fState->getShaderProc32()) {
185 *ctx = fState;
186 return (ShadeProc)fState->getShaderProc32();
  /external/skia/platform_tools/android/apps/visualbench/src/main/jni/
main.cpp 25 VisualBenchState() : fApp(nullptr), fWindow(nullptr), fState(kInit_State) {}
29 State fState;
37 if (state->fApp->window != nullptr && kInit_State == state->fState) {
55 state->fState = kAnimate_State;
59 state->fState = kDestroyRequested_State;
120 visualBenchState.fState = kDestroyRequested_State;
126 if (kDestroyRequested_State == visualBenchState.fState) {
131 visualBenchState.fState = kFinished_State;
  /external/skia/include/gpu/gl/
SkNullGLContext.h 33 ContextState* fState;
  /external/skia/src/gpu/
GrBatchFlushState.h 129 Target(GrBatchFlushState* state, GrDrawBatch* batch) : fState(state), fBatch(batch) {}
133 fState->addASAPUpload(upload);
140 return fState->hasTokenBeenFlushed(token);
142 GrBatchToken currentToken() const { return fState->currentToken(); }
143 GrBatchToken asapToken() const { return fState->asapToken(); }
145 const GrCaps& caps() const { return fState->caps(); }
147 GrResourceProvider* resourceProvider() const { return fState->resourceProvider(); }
151 GrBatchFlushState* state() { return fState; }
154 GrBatchFlushState* fState;
  /external/skia/src/animator/
SkAnimateActive.cpp 31 fState.setCount(animators);
37 // fState[index].bumpSave();
72 fState.setCount(total);
78 SkActive::SkState& testState = fState[oldCount + index];
81 SkActive::SkState& oldState = fState[inner];
92 fState.remove(inner);
112 // fState[index].bumpSave();
144 SkState& state = fState[index];
202 SkState& state = fState[index];
249 fState[animatorIndex].fTicks = inTime
    [all...]
  /external/skia/src/effects/
SkBlurDrawLooper.cpp 111 : fLooper(looper), fState(SkBlurDrawLooper::kBeforeEdge) {}
115 switch (fState) {
119 fState = kDone;
142 fState = kAfterEdge;
146 fState = kDone;
149 SkASSERT(kDone == fState);
  /external/icu/icu4c/source/common/
umutex.cpp 57 // This function is called when a test of a UInitOnce::fState reveals that
74 &uio.fState, // Destination
91 previousState = umtx_loadAcquire(uio.fState);
101 umtx_storeRelease(uio.fState, 2);
256 // This function is called when a test of a UInitOnce::fState reveals that
267 int32_t state = uio.fState;
269 umtx_storeRelease(uio.fState, 1);
273 while (uio.fState == 1) {
279 U_ASSERT(uio.fState == 2);
289 // Some threads may be racing to test the fState variable outside of the mutex
    [all...]
umutex.h 218 u_atomic_int32_t fState;
220 void reset() {fState = 0;};
221 UBool isReset() {return umtx_loadAcquire(fState) == 0;};
233 if (umtx_loadAcquire(uio.fState) == 2) {
246 if (umtx_loadAcquire(uio.fState) == 2) {
261 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) {
277 if (umtx_loadAcquire(uio.fState) == 2) {
292 if (umtx_loadAcquire(uio.fState) != 2 && umtx_initImplPreInit(uio)) {
  /external/skia/include/core/
SkDocument.h 177 State getState() const { return fState; }
182 State fState;
  /external/skia/src/views/
SkTouchGesture.cpp 114 fState = kEmpty_State;
165 fState = kTranslate_State;
168 fState = kZoom_State;
206 if (kEmpty_State == fState) {
241 SkASSERT(kZoom_State == fState);
283 fState = kEmpty_State;
287 SkASSERT(kZoom_State == fState);
288 fState = kEmpty_State;
291 SkASSERT(kZoom_State == fState);
321 fState = kEmpty_State
    [all...]
  /external/skia/include/views/
SkWidget.h 74 SkButtonWidget(uint32_t flags = 0) : SkHasLabelWidget(flags), fState(kOff_State) {}
81 State getButtonState() const { return fState; }
92 State fState;
236 State getState() const { return fState; }
244 State fState;
  /external/dng_sdk/source/
dng_iptc.h 62 dng_string fState;

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