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    Searched refs:fVariable (Results 1 - 14 of 14) sorted by null

  /external/skia/src/gpu/gl/
GrGLUniformHandler.cpp 32 uni.fVariable.setType(type);
33 uni.fVariable.setTypeModifier(GrGLSLShaderVar::kUniform_TypeModifier);
44 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
45 uni.fVariable.setArrayCount(arrayCount);
47 uni.fVariable.setPrecision(precision);
50 *outName = uni.fVariable.c_str();
58 fUniforms[i].fVariable.appendDecl(fProgramBuilder->glslCaps(), out);
68 GL_CALL(BindUniformLocation(programID, i, fUniforms[i].fVariable.c_str()));
79 GL_CALL_RET(location, GetUniformLocation(programID, fUniforms[i].fVariable.c_str()));
GrGLProgramDataManager.h 30 GrGLSLShaderVar fVariable;
36 GrGLSLShaderVar fVariable;
GrGLUniformHandler.h 22 return fUniforms[u.toIndex()].fVariable;
GrGLVaryingHandler.cpp 35 fPathProcVaryingInfos[i].fVariable = fFragInputs[i];
GrGLProgramDataManager.cpp 27 SkASSERT(GrGLSLShaderVar::kNonArray == builderUniform.fVariable.getArrayCount() ||
28 builderUniform.fVariable.getArrayCount() > 0);
30 uniform.fArrayCount = builderUniform.fVariable.getArrayCount();
31 uniform.fType = builderUniform.fVariable.getType();
54 SkASSERT(GrGLSLShaderVar::kNonArray == builderPathProcVarying.fVariable.getArrayCount() ||
55 builderPathProcVarying.fVariable.getArrayCount() > 0);
57 pathProcVarying.fArrayCount = builderPathProcVarying.fVariable.getArrayCount();
58 pathProcVarying.fType = builderPathProcVarying.fVariable.getType();
  /external/skia/src/gpu/vk/
GrVkUniformHandler.cpp 75 uni.fVariable.setType(type);
86 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
87 uni.fVariable.setArrayCount(arrayCount);
91 uni.fVariable.setPrecision(precision);
95 uni.fVariable.setTypeModifier(GrGLSLShaderVar::kNone_TypeModifier);
104 *outName = uni.fVariable.c_str();
108 uni.fVariable.setTypeModifier(GrGLSLShaderVar::kUniform_TypeModifier);
115 uni.fVariable.setLayoutQualifier(layoutQualifier.c_str());
130 if (GrSLTypeIsFloatType(localUniform.fVariable.getType())) {
133 localUniform.fVariable.appendDecl(fProgramBuilder->glslCaps(), &uniformsString)
    [all...]
GrVkUniformHandler.h 29 // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
31 GrGLSLShaderVar fVariable;
40 return fUniforms[u.toIndex()].fVariable;
GrVkProgramDataManager.cpp 27 SkASSERT(GrGLSLShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() ||
28 uniformInfo.fVariable.getArrayCount() > 0);
30 uniform.fArrayCount = uniformInfo.fVariable.getArrayCount();
31 uniform.fType = uniformInfo.fVariable.getType();
GrVkProgramBuilder.cpp 170 SkASSERT(kSampler2D_GrSLType == uniformInfo.fVariable.getType());
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 200 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str()));
243 fVaryingHandler.fPathProcVaryingInfos[i].fVariable.c_str()));
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.core.expressions_3.4.200.v20100505.jar 
org.eclipse.jdt.launching_3.5.100.v20100526.jar 
  /prebuilts/tools/common/eclipse/
org.eclipse.core.expressions_3.4.200.v20100505.jar 
org.eclipse.ui.workbench.texteditor_3.6.1.r361_v20100714-0800.jar 

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