/external/skia/src/pathops/ |
SkPathOpsPoint.h | 14 return AlmostEqualUlps(pt1.fX, pt2.fX) && AlmostEqualUlps(pt1.fY, pt2.fY); 19 double fY; 23 fY = pt.fY; 29 fY += v.fY; 35 fY -= v.fY; 41 fY /= s [all...] |
SkDCubicToQuads.cpp | 38 const SkDPoint fromC1 = {(3 * fPts[1].fX - fPts[0].fX) / 2, (3 * fPts[1].fY - fPts[0].fY) / 2}; 39 const SkDPoint fromC2 = {(3 * fPts[2].fX - fPts[3].fX) / 2, (3 * fPts[2].fY - fPts[3].fY) / 2}; 41 quad[1].fY = (fromC1.fY + fromC2.fY) / 2;
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SkPathOpsPoint.cpp | 10 SkDVector v = {a.fX - b.fX, a.fY - b.fY};
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SkLineParameters.h | 55 if (NotAlmostEqualUlps(pts[0].fY, pts[++endIndex].fY)) { 56 if (pts[0].fY > pts[endIndex].fY) { 65 if (pts[0].fY > pts[3].fY) { 72 fA = pts[s].fY - pts[e].fY; 74 fC = pts[s].fX * pts[e].fY - pts[e].fX * pts[s].fY; [all...] |
SkOpCubicHull.cpp | 10 double dy = cubic[index].fY - cubic[zero].fY; 18 rotPath[index].fY = cubic[zero].fY; 22 if (approximately_equal(cubic[side1].fY, cubic[zero].fY)) { 23 rotPath[side1].fY = cubic[zero].fY; 25 if (approximately_equal(cubic[side2].fY, cubic[zero].fY)) { [all...] |
SkPathWriter.cpp | 50 pt1.fX, pt1.fY, fDefer[1].fX, fDefer[1].fY, weight); 52 fPathPtr->conicTo(pt1.fX, pt1.fY, fDefer[1].fX, fDefer[1].fY, weight); 69 pt1.fX, pt1.fY, pt2.fX, pt2.fY, fDefer[1].fX, fDefer[1].fY); 71 fPathPtr->cubicTo(pt1.fX, pt1.fY, pt2.fX, pt2.fY, fDefer[1].fX, fDefer[1].fY); [all...] |
SkPathOpsLine.cpp | 17 SkDPoint result = { one_t * fPts[0].fX + t * fPts[1].fX, one_t * fPts[0].fY + t * fPts[1].fY }; 33 || !AlmostBetweenUlps(fPts[0].fY, xy.fY, fPts[1].fY)) { 38 double denom = len.fX * len.fX + len.fY * len.fY; // see DLine intersectRay 40 double numer = len.fX * ab0.fX + ab0.fY * len.fY; 51 double tiniest = SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY) [all...] |
SkPathOpsQuad.cpp | 27 double origY = endPt[0]->fY; 29 double opp = endPt[1]->fY - origY; 30 double sign = (fPts[oddMan].fY - origY) * adj - (fPts[oddMan].fX - origX) * opp; 37 double test = (q2[n].fY - origY) * adj - (q2[n].fX - origX) * opp; 151 double tiniest = SkTMin(SkTMin(SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), 152 fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY); 153 double largest = SkTMax(SkTMax(SkTMax(SkTMax(SkTMax(fPts[0].fX, fPts[0].fY), 154 fPts[1].fX), fPts[1].fY), fPts[2].fX), fPts[2].fY); [all...] |
SkPathOpsBounds.h | 38 if (pt.fY < fTop) fTop = SkDoubleToScalar(pt.fY); 40 if (pt.fY > fBottom) fBottom = SkDoubleToScalar(pt.fY); 46 && AlmostLessOrEqualUlps(fTop, pt.fY) 47 && AlmostLessOrEqualUlps(pt.fY, fBottom);
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SkPathOpsCubic.cpp | 23 if (fPts[endIndex].fY == fPts[ctrlIndex].fY) { 24 dstPt->fY = fPts[endIndex].fY; 42 && approximately_equal_half(lessPt.fY, cubicAtT.fY)) { 61 && approximately_equal_half(morePt.fY, cubicAtT.fY)) { 111 dst.pts[1].fY = (fPts[0].fY + fPts[1].fY) / 2 [all...] |
/external/skia/include/core/ |
SkPoint3.h | 14 SkScalar fX, fY, fZ; 23 SkScalar y() const { return fY; } 26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } 29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ; 42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } 54 p.set(scale * fX, scale * fY, scale * fZ); 62 fY *= value; 72 neg.fY = -fY; [all...] |
SkPoint.h | 19 int16_t fX, fY; 28 int16_t y() const { return fY; } 32 fY = SkToS16(y); 41 int32_t fX, fY; 50 int32_t y() const { return fY; } 52 void setY(int32_t y) { fY = y; } 55 * Returns true iff fX and fY are both zero. 57 bool isZero() const { return (fX | fY) == 0; } 60 * Set both fX and fY to zero. Same as set(0, 0) 62 void setZero() { fX = fY = 0; [all...] |
/external/skia/src/core/ |
SkQuadClipper.cpp | 42 return chopMonoQuadAt(pts[0].fY, pts[1].fY, pts[2].fY, y, t); 55 if (srcPts[0].fY > srcPts[2].fY) { 68 if (dst[2].fY <= ctop || dst[0].fY >= cbot) { 76 if (dst[0].fY < ctop) { 86 if (dst[i].fY < ctop) { 87 dst[i].fY = ctop [all...] |
SkStrokerPriv.cpp | 18 path->lineTo(stop.fX, stop.fY); 43 path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); 44 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY); 48 path->lineTo(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); [all...] |
SkEdgeClipper.cpp | 35 if (src[0].fY > src[count - 1].fY) { 68 return chopMonoQuadAt(pts[0].fY, pts[1].fY, pts[2].fY, y, t); 81 if (pts[0].fY < clip.fTop) { 86 tmp[2].fY = clip.fTop; 87 clamp_ge(tmp[3].fY, clip.fTop); 95 if (pts[i].fY < clip.fTop) { 96 pts[i].fY = clip.fTop [all...] |
SkRRect.cpp | 144 if (fRadii[i].fX <= 0 || fRadii[i].fY <= 0) { 150 fRadii[i].fY = 0; 182 scale = compute_min_scale(fRadii[1].fY, fRadii[2].fY, height, scale); 184 scale = compute_min_scale(fRadii[3].fY, fRadii[0].fY, height, scale); 188 SkScaleToSides::AdjustRadii(height, scale, &fRadii[1].fY, &fRadii[2].fY); 190 SkScaleToSides::AdjustRadii(height, scale, &fRadii[3].fY, &fRadii[0].fY); [all...] |
SkLineClipper.cpp | 27 SkScalar dy = src[1].fY - src[0].fY; 34 double Y0 = src[0].fY; 36 double Y1 = src[1].fY; 50 return SkScalarAve(src[0].fY, src[1].fY); 55 double Y0 = src[0].fY; 57 double Y1 = src[1].fY; 99 if (src[0].fY < src[1].fY) { [all...] |
/external/skia/src/image/ |
SkReadPixelsRec.h | 22 , fY(y) 29 int fY;
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/external/skia/src/animator/ |
SkDrawPoint.cpp | 19 SK_MEMBER_ALIAS(y, fPoint.fY, Float) 30 SK_MEMBER_ALIAS(y, fPoint.fY, Float) 43 rect->fTop = rect->fBottom = fPoint.fY;
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SkParseSVGPath.cpp | 25 dest.set(SkScalarAve(a.fX, b.fX),SkScalarAve(a.fY, b.fY)); 41 m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY)); 42 n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY)); 47 m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY)); 48 n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY)); [all...] |
/external/skia/gm/ |
circularclips.cpp | 13 SkScalar fX1, fX2, fY, fR; 20 fY = 50; 23 fCircle1.addCircle(fX1, fY, fR, SkPath::kCW_Direction); 24 fCircle2.addCircle(fX2, fY, fR, SkPath::kCW_Direction); 48 SkRect rect = SkRect::MakeLTRB(fX1 - fR, fY - fR, fX2 + fR, fY + fR); 56 canvas->translate(-((fX1 + fX2)/2 - fR), -(fY - 2*fR/3)); 82 canvas->translate(0, 2 * fY);
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gradients_2pt_conical.cpp | 45 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); 46 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 58 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); 59 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 70 SkScalarAve(pts[0].fY, pts[1].fY)); 72 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); 83 SkScalarAve(pts[0].fY, pts[1].fY)); [all...] |
/external/skia/tests/ |
PathOpsLineIntersectionTest.cpp | 120 if (line1[0].fY == line1[1].fY) { 124 ts.horizontal(line2, left, right, line1[0].fY, line1[0].fX != left); 127 if (line2[0].fY == line2[1].fY) { 131 ts.horizontal(line1, left, right, line2[0].fY, line2[0].fX != left); 135 double top = SkTMin(line1[0].fY, line1[1].fY); 136 double bottom = SkTMax(line1[0].fY, line1[1].fY); [all...] |
PathOpsDPointTest.cpp | 41 p.fX = p.fY = 0; 42 REPORTER_ASSERT(reporter, p.fX == 0 && p.fY == 0); 44 REPORTER_ASSERT(reporter, pt.distanceSquared(p) == pt.fX * pt.fX + pt.fY * pt.fY); 46 sqrt(pt.fX * pt.fX + pt.fY * pt.fY)));
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/external/skia/src/gpu/batches/ |
GrCopySurfaceBatch.cpp | 33 clippedDstPoint->fY -= clippedSrcRect->fTop; 36 if (clippedDstPoint->fY < 0) { 37 clippedSrcRect->fTop -= clippedDstPoint->fY; 38 clippedDstPoint->fY = 0; 53 if (clippedDstPoint->fY + clippedSrcRect->height() > dst->height()) { 54 clippedSrcRect->fBottom = clippedSrcRect->fTop + dst->height() - clippedDstPoint->fY;
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