/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.hlsl | 43 float3 position : POSITION;
48 float3 position : POSITION;
66 float3 position : POSITION;
93 float3 objpos : OBJPOS;
94 // float3 worldpos : WORLDPOS;
95 float3 objnormal : OBJNORMAL;
96 float3 worldnormal : WORLDNORMAL;
99 float3 dnormf_dt(float3 f, float3 dfdt) [all...] |
/external/opencv3/modules/cudafilters/src/cuda/ |
column_filter.32fc3.cu | 49 template void linearColumn<float3, float3>(PtrStepSzb src, PtrStepSzb dst, const float* kernel, int ksize, int anchor, int brd_type, int cc, cudaStream_t stream);
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row_filter.32fc3.cu | 49 template void linearRow<float3, float3>(PtrStepSzb src, PtrStepSzb dst, const float* kernel, int ksize, int anchor, int brd_type, int cc, cudaStream_t stream);
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column_filter.16sc3.cu | 49 template void linearColumn<float3, short3>(PtrStepSzb src, PtrStepSzb dst, const float* kernel, int ksize, int anchor, int brd_type, int cc, cudaStream_t stream);
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
bugdroid.rs | 29 static float pillDistance(float3 p1, float3 p2, float3 img) {
37 static short pill(float3 p1, float3 p2, float rad, short max, float3 img) {
41 static short cogPill(float3 p1, float3 p2, float rad, short max, float3 img) {
42 float3 vec = (p1 + p2) / 2 - img; [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.hlsl | 40 float3 normal : NORMAL;
46 float3 normal : NORMAL;
47 float3 eye : EYE;
48 float3 light : LIGHT;
55 float3 view = mul((float3x4)modelview, input.position);
66 float3 nlight = normalize(input.light);
67 float3 nnormal = normalize(input.normal);
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/cts/tests/tests/renderscript/src/android/renderscript/cts/generated/ |
TestFastNormalize.rs | 31 float3 __attribute__((kernel)) testFastNormalizeFloat3Float3(float3 inV) {
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TestHalfRecip.rs | 31 float3 __attribute__((kernel)) testHalfRecipFloat3Float3(float3 inV) {
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TestHalfRsqrt.rs | 31 float3 __attribute__((kernel)) testHalfRsqrtFloat3Float3(float3 inV) {
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TestHalfSqrt.rs | 31 float3 __attribute__((kernel)) testHalfSqrtFloat3Float3(float3 inV) {
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TestCross.rs | 24 float3 __attribute__((kernel)) testCrossFloat3Float3Float3(float3 inLeftVector, unsigned int x) { 25 float3 inRightVector = rsGetElementAt_float3(gAllocInRightVector, x);
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TestNextafter.rs | 34 float3 __attribute__((kernel)) testNextafterFloat3Float3Float3(float3 inV, unsigned int x) { 35 float3 inTarget = rsGetElementAt_float3(gAllocInTarget, x);
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TestModf.rs | 38 float3 __attribute__((kernel)) testModfFloat3Float3Float3(float3 inV, unsigned int x) { 39 float3 outIntegralPart = 0; 40 float3 out = modf(inV, &outIntegralPart);
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TestRemquo.rs | 41 float3 __attribute__((kernel)) testRemquoFloat3Float3Int3Float3(float3 inNumerator, unsigned int x) { 42 float3 inDenominator = rsGetElementAt_float3(gAllocInDenominator, x); 44 float3 out = remquo(inNumerator, inDenominator, &outQuotient);
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/development/samples/RenderScript/HelloCompute/src/com/example/android/rs/hellocompute/ |
mono.rs | 20 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f}; 25 float3 mono = dot(f4.rgb, gMonoMult);
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/frameworks/rs/java/tests/HelloComputeNDK/libhellocomputendk/ |
mono.rs | 20 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f}; 25 float3 mono = dot(f4.rgb, gMonoMult);
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/frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/ |
copy_test.rs | 33 float3 __attribute((kernel)) copyFloat3(float3 i) {
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/frameworks/rs/java/tests/RSTest_CompatLibLegacy/src/com/android/rs/test/ |
copy_test.rs | 33 float3 __attribute((kernel)) copyFloat3(float3 i) {
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/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
copy_test.rs | 33 float3 __attribute((kernel)) copyFloat3(float3 i) {
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/frameworks/av/cmds/stagefright/filters/ |
nightvision.rs | 21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f}; 22 const static float3 gNightVisionMult = {0.5f, 1.f, 0.5f}; 29 float3 rgb = {v_in->y * 0.003921569f, v_in->z * 0.003921569f, 33 float3 result = dot(rgb, gMonoMult) * gNightVisionMult;
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saturation.rs | 21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f}; 30 float3 rgb = {v_in->y * 0.003921569f, v_in->z * 0.003921569f, 34 float3 result = dot(rgb, gMonoMult);
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/external/opencv3/modules/cudalegacy/src/cuda/ |
calib3d.cu | 56 __constant__ float3 crot0; 57 __constant__ float3 crot1; 58 __constant__ float3 crot2; 59 __constant__ float3 ctransl; 61 struct TransformOp : unary_function<float3, float3> 63 __device__ __forceinline__ float3 operator()(const float3& p) const 74 void call(const PtrStepSz<float3> src, const float* rot, 75 const float* transl, PtrStepSz<float3> dst [all...] |
/external/clang/test/Sema/ |
ext_vector_components.c | 4 typedef __attribute__(( ext_vector_type(3) )) float float3; typedef 12 float3 vec3; 44 float2 lo(float3 x) { return x.lo; } 45 float2 hi(float3 x) { return x.hi; } 46 float2 ev(float3 x) { return x.even; } 47 float2 od(float3 x) { return x.odd; }
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/frameworks/rs/java/tests/HealingBrush/src/rs/example/android/com/healingbrush/ |
healing.rs | 71 static float3 getF32_3(AllocationF32_3 in,uint32_t x,uint32_t y) { 77 float3 __attribute__((kernel)) laplacian( uint32_t x, uint32_t y) { 78 float3 out = 4 * getF32_3(src, x, y); 87 AllocationF32_3 laplace; // float3 88 AllocationF32_3 dest1; // float3 89 AllocationF32_3 dest2; // float3 91 float3 __attribute__((kernel)) convert_to_f(uchar4 in) { 95 float3 __attribute__((kernel)) copyMasked(uchar in, uint32_t x, uint32_t y) { 99 uchar4 __attribute__((kernel)) convert_to_uc(float3 in) { 112 float3 __attribute__((kernel)) solve1(uchar in, uint32_t x, uint32_t y) [all...] |
/frameworks/av/media/libstagefright/filters/ |
saturationARGB.rs | 21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f}; 30 float3 rgb = {v_in->y * 0.003921569f, v_in->z * 0.003921569f, 34 float3 result = dot(rgb, gMonoMult);
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