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  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl 43 float3 position : POSITION;
48 float3 position : POSITION;
66 float3 position : POSITION;
93 float3 objpos : OBJPOS;
94 // float3 worldpos : WORLDPOS;
95 float3 objnormal : OBJNORMAL;
96 float3 worldnormal : WORLDNORMAL;
99 float3 dnormf_dt(float3 f, float3 dfdt)
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  /external/opencv3/modules/cudafilters/src/cuda/
column_filter.32fc3.cu 49 template void linearColumn<float3, float3>(PtrStepSzb src, PtrStepSzb dst, const float* kernel, int ksize, int anchor, int brd_type, int cc, cudaStream_t stream);
row_filter.32fc3.cu 49 template void linearRow<float3, float3>(PtrStepSzb src, PtrStepSzb dst, const float* kernel, int ksize, int anchor, int brd_type, int cc, cudaStream_t stream);
column_filter.16sc3.cu 49 template void linearColumn<float3, short3>(PtrStepSzb src, PtrStepSzb dst, const float* kernel, int ksize, int anchor, int brd_type, int cc, cudaStream_t stream);
  /frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/
bugdroid.rs 29 static float pillDistance(float3 p1, float3 p2, float3 img) {
37 static short pill(float3 p1, float3 p2, float rad, short max, float3 img) {
41 static short cogPill(float3 p1, float3 p2, float rad, short max, float3 img) {
42 float3 vec = (p1 + p2) / 2 - img;
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  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl 40 float3 normal : NORMAL;
46 float3 normal : NORMAL;
47 float3 eye : EYE;
48 float3 light : LIGHT;
55 float3 view = mul((float3x4)modelview, input.position);
66 float3 nlight = normalize(input.light);
67 float3 nnormal = normalize(input.normal);
  /cts/tests/tests/renderscript/src/android/renderscript/cts/generated/
TestFastNormalize.rs 31 float3 __attribute__((kernel)) testFastNormalizeFloat3Float3(float3 inV) {
TestHalfRecip.rs 31 float3 __attribute__((kernel)) testHalfRecipFloat3Float3(float3 inV) {
TestHalfRsqrt.rs 31 float3 __attribute__((kernel)) testHalfRsqrtFloat3Float3(float3 inV) {
TestHalfSqrt.rs 31 float3 __attribute__((kernel)) testHalfSqrtFloat3Float3(float3 inV) {
TestCross.rs 24 float3 __attribute__((kernel)) testCrossFloat3Float3Float3(float3 inLeftVector, unsigned int x) {
25 float3 inRightVector = rsGetElementAt_float3(gAllocInRightVector, x);
TestNextafter.rs 34 float3 __attribute__((kernel)) testNextafterFloat3Float3Float3(float3 inV, unsigned int x) {
35 float3 inTarget = rsGetElementAt_float3(gAllocInTarget, x);
TestModf.rs 38 float3 __attribute__((kernel)) testModfFloat3Float3Float3(float3 inV, unsigned int x) {
39 float3 outIntegralPart = 0;
40 float3 out = modf(inV, &outIntegralPart);
TestRemquo.rs 41 float3 __attribute__((kernel)) testRemquoFloat3Float3Int3Float3(float3 inNumerator, unsigned int x) {
42 float3 inDenominator = rsGetElementAt_float3(gAllocInDenominator, x);
44 float3 out = remquo(inNumerator, inDenominator, &outQuotient);
  /development/samples/RenderScript/HelloCompute/src/com/example/android/rs/hellocompute/
mono.rs 20 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
25 float3 mono = dot(f4.rgb, gMonoMult);
  /frameworks/rs/java/tests/HelloComputeNDK/libhellocomputendk/
mono.rs 20 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
25 float3 mono = dot(f4.rgb, gMonoMult);
  /frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/
copy_test.rs 33 float3 __attribute((kernel)) copyFloat3(float3 i) {
  /frameworks/rs/java/tests/RSTest_CompatLibLegacy/src/com/android/rs/test/
copy_test.rs 33 float3 __attribute((kernel)) copyFloat3(float3 i) {
  /frameworks/rs/java/tests/RsTest/src/com/android/rs/test/
copy_test.rs 33 float3 __attribute((kernel)) copyFloat3(float3 i) {
  /frameworks/av/cmds/stagefright/filters/
nightvision.rs 21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
22 const static float3 gNightVisionMult = {0.5f, 1.f, 0.5f};
29 float3 rgb = {v_in->y * 0.003921569f, v_in->z * 0.003921569f,
33 float3 result = dot(rgb, gMonoMult) * gNightVisionMult;
saturation.rs 21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
30 float3 rgb = {v_in->y * 0.003921569f, v_in->z * 0.003921569f,
34 float3 result = dot(rgb, gMonoMult);
  /external/opencv3/modules/cudalegacy/src/cuda/
calib3d.cu 56 __constant__ float3 crot0;
57 __constant__ float3 crot1;
58 __constant__ float3 crot2;
59 __constant__ float3 ctransl;
61 struct TransformOp : unary_function<float3, float3>
63 __device__ __forceinline__ float3 operator()(const float3& p) const
74 void call(const PtrStepSz<float3> src, const float* rot,
75 const float* transl, PtrStepSz<float3> dst
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  /external/clang/test/Sema/
ext_vector_components.c 4 typedef __attribute__(( ext_vector_type(3) )) float float3; typedef
12 float3 vec3;
44 float2 lo(float3 x) { return x.lo; }
45 float2 hi(float3 x) { return x.hi; }
46 float2 ev(float3 x) { return x.even; }
47 float2 od(float3 x) { return x.odd; }
  /frameworks/rs/java/tests/HealingBrush/src/rs/example/android/com/healingbrush/
healing.rs 71 static float3 getF32_3(AllocationF32_3 in,uint32_t x,uint32_t y) {
77 float3 __attribute__((kernel)) laplacian( uint32_t x, uint32_t y) {
78 float3 out = 4 * getF32_3(src, x, y);
87 AllocationF32_3 laplace; // float3
88 AllocationF32_3 dest1; // float3
89 AllocationF32_3 dest2; // float3
91 float3 __attribute__((kernel)) convert_to_f(uchar4 in) {
95 float3 __attribute__((kernel)) copyMasked(uchar in, uint32_t x, uint32_t y) {
99 uchar4 __attribute__((kernel)) convert_to_uc(float3 in) {
112 float3 __attribute__((kernel)) solve1(uchar in, uint32_t x, uint32_t y)
    [all...]
  /frameworks/av/media/libstagefright/filters/
saturationARGB.rs 21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
30 float3 rgb = {v_in->y * 0.003921569f, v_in->z * 0.003921569f,
34 float3 result = dot(rgb, gMonoMult);

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