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Searched
refs:formatBitDepths
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp
217
const tcu::IVec4
formatBitDepths
= tcu::getTextureFormatBitDepth(format);
218
const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits,
formatBitDepths
.x()))));
219
const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits,
formatBitDepths
.y()))));
220
const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits,
formatBitDepths
.z()))));
221
const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits,
formatBitDepths
.w()))));
240
const tcu::IVec4
formatBitDepths
= tcu::getTextureFormatBitDepth(format);
241
const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits,
formatBitDepths
.x()));
242
const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits,
formatBitDepths
.y()));
243
const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits,
formatBitDepths
.z()));
244
const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits,
formatBitDepths
.w()))
[
all
...]
/external/deqp/modules/gles3/functional/
es3fReadPixelsTests.cpp
362
const tcu::IVec4
formatBitDepths
= tcu::getTextureFormatBitDepth(format);
363
const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits,
formatBitDepths
.x()))));
364
const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits,
formatBitDepths
.y()))));
365
const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits,
formatBitDepths
.z()))));
366
const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits,
formatBitDepths
.w()))));
385
const tcu::IVec4
formatBitDepths
= tcu::getTextureFormatBitDepth(format);
386
const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits,
formatBitDepths
.x()));
387
const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits,
formatBitDepths
.y()));
388
const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits,
formatBitDepths
.z()));
389
const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits,
formatBitDepths
.w()))
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/
vktRenderPassTests.cpp
[
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...]
Completed in 121 milliseconds