HomeSort by relevance Sort by last modified time
    Searched refs:fragprog (Results 1 - 19 of 19) sorted by null

  /external/mesa3d/src/gallium/drivers/nv30/
nv30_fragtex.c 39 unsigned dirty = nv30->fragprog.dirty_samplers;
43 struct nv30_sampler_view *sv = (void *)nv30->fragprog.textures[unit];
44 struct nv30_sampler_state *ss = nv30->fragprog.samplers[unit];
149 nv30->fragprog.dirty_samplers = 0;
160 nv30->fragprog.samplers[i] = hwcso[i];
161 nv30->fragprog.dirty_samplers |= (1 << i);
164 for (; i < nv30->fragprog.num_samplers; i++) {
165 nv30->fragprog.samplers[i] = NULL;
166 nv30->fragprog.dirty_samplers |= (1 << i);
169 nv30->fragprog.num_samplers = nr
    [all...]
nv30_fragprog.c 37 struct nv30_fragprog *fp = nv30->fragprog.program;
65 struct nv30_fragprog *fp = nv30->fragprog.program;
80 if (nv30->fragprog.constbuf) {
81 struct pipe_resource *constbuf = nv30->fragprog.constbuf;
100 * GPU that it should re-read the fragprog from VRAM... sigh.
102 if (nv30->state.fragprog != fp || upload) {
126 nv30->state.fragprog = fp;
160 nv30->fragprog.program = hwcso;
nv40_verttex.c 37 struct nv30_sampler_view *sv = (void *)nv30->fragprog.textures[unit];
38 struct nv30_sampler_state *ss = nv30->fragprog.samplers[unit];
nv30_context.h 53 struct nv30_fragprog *fragprog; member in struct:nv30_context::__anon19071
96 } fragprog; member in struct:nv30_context
nv30_state_validate.c 340 struct nv30_fragprog *fp = nv30->fragprog.program;
353 struct nv30_fragprog *fp = nv30->fragprog.program;
444 if (!nv30->fragprog.program)
nv30_vertprog.c 58 struct nv30_fragprog *fp = nv30->fragprog.program;
nv30_draw.c 223 struct nv30_fragprog *fp = r->nv30->fragprog.program;
386 struct nv30_fragprog *fp = nv30->fragprog.program;
nv30_state.c 342 pipe_resource_reference(&nv30->fragprog.constbuf, buf);
343 nv30->fragprog.constbuf_nr = size;
nv30_transfer.c 291 nv30->state.fragprog = NULL;
334 nv30->fragprog.dirty_samplers |= 1;
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_context.h 116 struct nv50_program *fragprog; member in struct:nv50_context
nv50_shader_state.c 171 struct nv50_program *fp = nv50->fragprog;
219 struct nv50_program *fp = nv50->fragprog;
341 struct nv50_program *fp = nv50->fragprog;
nv50_surface.c 797 blit->saved.fp = nv50->fragprog;
801 nv50->fragprog = &blit->fp;
841 nv50->fragprog = blit->saved.fp;
nv50_state_validate.c 313 if (!ctx_to->fragprog)
nv50_state.c 728 nv50->fragprog = hwcso;
    [all...]
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_context.h 122 struct nvc0_program *fragprog; member in struct:nvc0_context
nvc0_shader_state.c 108 struct nvc0_program *fp = nvc0->fragprog;
nvc0_state_validate.c 437 rasterizer_discard = (!nvc0->fragprog || !nvc0->fragprog->hdr[18]) &&
471 if (!ctx_to->fragprog)
nvc0_surface.c 655 blit->fp.hdr[0] = 0x00021462; /* fragprog magic */
866 blit->saved.fp = nvc0->fragprog;
869 nvc0->fragprog = &blit->fp;
920 nvc0->fragprog = blit->saved.fp;
    [all...]
nvc0_state.c 626 nvc0->fragprog = hwcso;

Completed in 338 milliseconds