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Searched
refs:getKeyFrame
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
Animation.java
98
public TextureRegion
getKeyFrame
(float stateTime, boolean looping) {
114
TextureRegion frame =
getKeyFrame
(stateTime);
125
public TextureRegion
getKeyFrame
(float stateTime) {
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
AnimationTest.java
86
TextureRegion frame = caveman.headsLeft ? leftWalk.
getKeyFrame
(caveman.stateTime, true) : rightWalk.
getKeyFrame
(
SimpleAnimationTest.java
71
TextureRegion frame = currentWalk.
getKeyFrame
(currentFrameTime, true);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/superkoalio/
SuperKoalio.java
294
frame = stand.
getKeyFrame
(koala.stateTime);
297
frame = walk.
getKeyFrame
(koala.stateTime);
300
frame = jump.
getKeyFrame
(koala.stateTime);
Completed in 799 milliseconds