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    Searched refs:getQuadListIBO (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/renderstate/
MeshState.h 112 GLuint getQuadListIBO() { return mQuadListIndices; }
RenderState.cpp 360 if (indices.bufferObject == meshState().getQuadListIBO()) {
  /frameworks/base/libs/hwui/
GlopBuilder.cpp 77 mOutGlop->mesh.indices = { mRenderState.meshState().getQuadListIBO(), nullptr };
144 mOutGlop->mesh.indices = { mRenderState.meshState().getQuadListIBO(), nullptr };
158 mOutGlop->mesh.indices = { mRenderState.meshState().getQuadListIBO(), nullptr };
220 mOutGlop->mesh.indices = { mRenderState.meshState().getQuadListIBO(), nullptr };

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