/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 28 {"glClearDepthf", (void*)glClearDepthf},
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gl2_client_context.h | 30 glClearDepthf_client_proc_t glClearDepthf;
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gl2_client_context.cpp | 30 glClearDepthf = (glClearDepthf_client_proc_t) getProc("glClearDepthf", userData);
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
gl_ftable.h | 13 {"glClearDepthf", (void*)glClearDepthf},
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gl_client_context.h | 15 glClearDepthf_client_proc_t glClearDepthf;
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/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 22 {"glClearDepthf", (void *)glClearDepthf},
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/external/deqp/framework/egl/ |
egluStaticES20Library.inl | 23 { "glClearDepthf", (deFunctionPtr)glClearDepthf },
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egluStaticES30Library.inl | 35 { "glClearDepthf", (deFunctionPtr)glClearDepthf },
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 23 gl->clearDepthf = &glClearDepthf;
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glwInitES30Direct.inl | 35 gl->clearDepthf = &glClearDepthf;
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glwInitES31Direct.inl | 39 gl->clearDepthf = &glClearDepthf;
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/external/deqp/modules/gles3/functional/ |
es3fSyncTests.cpp | 186 glClearDepthf (1.0f);
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es3fRasterizerDiscardTests.cpp | 300 glClearDepthf (1.0f); 322 glClearDepthf (FAIL_DEPTH);
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es3fOcclusionQueryTests.cpp | 210 glClearDepthf (1.0f); 265 glClearDepthf (0.0f);
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/external/deqp/modules/gles3/stress/ |
es3sOcclusionQueryTests.cpp | 209 glClearDepthf (1.0f);
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es3sSyncTests.cpp | 174 glClearDepthf (1.0f);
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 254 void ContextWrapper::glClearDepthf (float depth)
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
AndroidGL20.java | 67 public native void glClearDepthf (float depth);
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES20.java | 70 public native void glClearDepthf ( float depth );
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES20.java | 70 public native void glClearDepthf ( float depth );
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 113 public void glClearDepthf(float depth) { 114 mgl.glClearDepthf(depth);
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
JglfwGL20.java | 84 public void glClearDepthf (float depth) {
85 GL.glClearDepthf(depth);
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
GwtGL20Debug.java | 74 public void glClearDepthf (float depth) {
76 super.glClearDepthf(depth);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
GL20Profiler.java | 81 public void glClearDepthf (float depth) { 83 gl20.glClearDepthf(depth);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES10.spec | 9 void glClearDepthf ( GLclampf depth )
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