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    Searched refs:glGenVertexArrays (Results 1 - 25 of 119) sorted by null

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  /cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shadertoy_renderer.cpp 56 glGenVertexArrays(1, &quadVAO);
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES3.cpp 102 glGenVertexArrays(1, &mVBState);
gl3stub.c 52 FIND_PROC(glGenVertexArrays);
158 !glGenVertexArrays ||
270 GL_APICALL void (* GL_APIENTRY glGenVertexArrays) (GLsizei n, GLuint* arrays);
  /external/deqp/modules/gles31/functional/
es31fNegativeVertexArrayApiTests.cpp 158 ctx.glGenVertexArrays(1, &vao);
202 ctx.glGenVertexArrays(1, &vao);
223 ctx.glGenVertexArrays(1, &vao);
231 ctx.glGenVertexArrays(1, &vao);
239 ctx.glGenVertexArrays(1, &vao);
247 ctx.glGenVertexArrays(1, &vao);
255 ctx.glGenVertexArrays(1, &vao);
263 ctx.glGenVertexArrays(1, &vao);
271 ctx.glGenVertexArrays(1, &vao);
286 ctx.glGenVertexArrays(1, &vao)
    [all...]
  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 100 public native void glGenVertexArrays(int n, int[] arrays, int offset);
102 public native void glGenVertexArrays(int n, IntBuffer arrays);
  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES30.java 84 public native void glGenVertexArrays(int n, int[] arrays, int offset);
86 public native void glGenVertexArrays(int n, IntBuffer arrays);
  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL30.java 272 public void glGenVertexArrays (int n, int[] arrays, int offset) {
273 GLES30.glGenVertexArrays(n, arrays, offset);
277 public void glGenVertexArrays (int n, java.nio.IntBuffer arrays) {
278 GLES30.glGenVertexArrays(n, arrays);
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglGL30.java 345 public void glGenVertexArrays (int n, int[] arrays, int offset) {
347 arrays[i] = GL30.glGenVertexArrays();
352 public void glGenVertexArrays (int n, IntBuffer arrays) {
353 GL30.glGenVertexArrays(arrays);
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3GL30.java 347 public void glGenVertexArrays (int n, int[] arrays, int offset) {
349 arrays[i] = GL30.glGenVertexArrays();
354 public void glGenVertexArrays (int n, IntBuffer arrays) {
355 GL30.glGenVertexArrays(arrays);
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/graphics/glutils/
VertexBufferObjectWithVAO.java 257 Gdx.gl30.glGenVertexArrays(1, tmpHandle);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
VertexBufferObjectWithVAO.java 262 Gdx.gl30.glGenVertexArrays(1, tmpHandle);
  /external/deqp/framework/egl/
egluStaticES30Library.inl 93 { "glGenVertexArrays", (deFunctionPtr)glGenVertexArrays },
  /external/deqp/modules/glshared/
glsMemoryStressCase.cpp 196 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao));
358 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL30.java 639 // C function void glGenVertexArrays ( GLsizei n, GLuint *arrays )
641 public void glGenVertexArrays (int n, int[] arrays, int offset);
643 // C function void glGenVertexArrays ( GLsizei n, GLuint *arrays )
645 public void glGenVertexArrays (int n, java.nio.IntBuffer arrays);
    [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.c 53 FIND_PROC( glGenVertexArrays );
139 || !glDeleteVertexArrays || !glGenVertexArrays || !glIsVertexArray
297 GL_APICALL void (* GL_APIENTRY glGenVertexArrays)( GLsizei n, GLuint* arrays );
  /external/deqp/modules/gles3/functional/
es3fNegativeVertexArrayApiTests.cpp 160 glGenVertexArrays(1, &vao);
203 glGenVertexArrays(1, &vao);
232 ES3F_ADD_API_CASE(gen_vertex_arrays, "Invalid glGenVertexArrays() usage",
236 glGenVertexArrays(-1, &arrays);
    [all...]
es3fShaderStateQueryTests.cpp     [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL30Profiler.java 1460 public void glGenVertexArrays (int n, int[] arrays, int offset) {
1462 gl30.glGenVertexArrays(n, arrays, offset);
1467 public void glGenVertexArrays (int n, IntBuffer arrays) {
1469 gl30.glGenVertexArrays(n, arrays);
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 93 gl->genVertexArrays = &glGenVertexArrays;
glwInitES31Direct.inl 105 gl->genVertexArrays = &glGenVertexArrays;
  /external/webrtc/talk/app/webrtc/objc/
RTCOpenGLVideoRenderer.mm 464 glGenVertexArrays(1, &_vertexArray);
  /external/webrtc/webrtc/api/objc/
RTCOpenGLVideoRenderer.mm 446 glGenVertexArrays(1, &_vertexArray);
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 36 void glGenVertexArrays ( GLsizei n, GLuint *arrays )
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 569 GLW_APICALL void GLW_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays)

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