/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES32.spec | 42 void glTexBuffer ( GLenum target, GLenum internalformat, GLuint buffer )
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/external/deqp/modules/gles31/functional/ |
es31fTextureBufferTests.cpp | 377 gl.glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, buffer); 450 gl.glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, buffer); 531 gl.glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, buffer);
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es31fTextureLevelStateQueryTests.cpp | 792 gl.glTexBuffer(GL_TEXTURE_BUFFER, spec.levels[levelNdx].internalFormat, texBuffer); [all...] |
es31fShaderImageLoadStoreTests.cpp | 708 glLog.glTexBuffer(GL_TEXTURE_BUFFER, internalFormat, textureBufGL); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES32.java | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES32Direct.inl | 287 gl->texBuffer = &glTexBuffer;
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glwApi.inl | 472 #define glTexBuffer glwTexBuffer [all...] |
/frameworks/base/libs/hwui/debug/ |
unwrap_gles.h | 776 #undef glTexBuffer
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wrap_gles.h | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 472 gl->texBuffer = glTexBuffer; [all...] |
tcuNullRenderContextFuncs.inl | [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES32.cpp | [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
glext.h | [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapperApi.inl | [all...] |
gluCallLogWrapper.inl | [all...] |
/development/ndk/platforms/android-24/include/GLES3/ |
gl32.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl32.h | [all...] |
/external/libgdx/backends/gdx-backend-lwjgl/libs/ |
lwjgl.jar | |
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
glew.h | [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |