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    Searched refs:glUniform1iv (Results 1 - 25 of 180) sorted by null

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  /device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_ftable.h 125 {"glUniform1iv", (void*)glUniform1iv},
gl2_client_context.h 127 glUniform1iv_client_proc_t glUniform1iv;
gl2_client_context.cpp 127 glUniform1iv = (glUniform1iv_client_proc_t) getProc("glUniform1iv", userData);
  /external/deqp/framework/egl/
egluStaticES20Library.inl 120 { "glUniform1iv", (deFunctionPtr)glUniform1iv },
egluStaticES30Library.inl 201 { "glUniform1iv", (deFunctionPtr)glUniform1iv },
  /external/deqp/modules/gles2/functional/
es2fNegativeShaderApiTests.cpp 528 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv.");
618 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv.");
774 glUniform1iv(-1, 1, &data[0]);
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 120 gl->uniform1iv = &glUniform1iv;
glwInitES30Direct.inl 201 gl->uniform1iv = &glUniform1iv;
glwInitES31Direct.inl 263 gl->uniform1iv = &glUniform1iv;
  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL20.java 285 public native void glUniform1iv (int location, int count, IntBuffer v);
287 public native void glUniform1iv (int location, int count, int[] v, int offset);
  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES20.java 284 public native void glUniform1iv ( int location, int count, IntBuffer v );
286 public native void glUniform1iv(int location, int count, int[] v, int offset);
  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES20.java 284 public native void glUniform1iv ( int location, int count, IntBuffer v );
286 public native void glUniform1iv(int location, int count, int[] v, int offset);
  /external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
JglfwGL20.java 584 public void glUniform1iv (int location, int count, IntBuffer v) {
585 GL.glUniform1iv(location, count, v, getPosition(v));
588 public void glUniform1iv (int location, int count, int[] v, int offset) {
589 glUniform1iv(location, count, toIntBuffer(v, offset, count));
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3GL20.java 657 public void glUniform1iv (int location, int count, IntBuffer v) {
658 GL20.glUniform1iv(location, v);
662 public void glUniform1iv (int location, int count, int[] v, int offset) {
663 GL20.glUniform1iv(location, toIntBuffer(v, offset, count));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL20Profiler.java 945 public void glUniform1iv (int location, int count, IntBuffer v) {
947 gl20.glUniform1iv(location, count, v);
952 public void glUniform1iv (int location, int count, int[] v, int offset) {
954 gl20.glUniform1iv(location, count, v, offset);
GL30Profiler.java 946 public void glUniform1iv (int location, int count, IntBuffer v) {
948 gl30.glUniform1iv(location, count, v);
953 public void glUniform1iv (int location, int count, int[] v, int offset) {
955 gl30.glUniform1iv(location, count, v, offset);
    [all...]
  /external/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp 156 } else if (0 == strcmp("glUniform1iv", name)) {
157 return (GrGLFuncPtr) glUniform1iv;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL20.java 595 public void glUniform1iv (int location, int count, IntBuffer v);
597 public void glUniform1iv (int location, int count, int v[], int offset);
  /external/deqp/modules/gles3/functional/
es3fNegativeShaderApiTests.cpp     [all...]
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglGL20.java 663 public void glUniform1iv (int location, int count, IntBuffer v) {
668 public void glUniform1iv (int location, int count, int[] v, int offset) {
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20Debug.java 860 public void glUniform1iv (int location, int count, IntBuffer v) {
862 super.glUniform1iv(location, count, v);
  /frameworks/base/opengl/java/android/opengl/
GLES20.java     [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES20.spec 116 void glUniform1iv ( GLint location, GLsizei count, const GLint *v )
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderApiTests.cpp     [all...]
  /frameworks/base/libs/hwui/debug/
nullgles.cpp 240 void glUniform1iv(GLint location, GLsizei count, const GLint *value) {}

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