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    Searched refs:glUniform2f (Results 1 - 25 of 184) sorted by null

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  /cts/tests/openglperf2/jni/reference/scene/glowing/
BlurMeshNode.cpp 40 glUniform2f(scaleUniformHandle, 1.0f / mWidth, 0);
50 glUniform2f(scaleUniformHandle, 0, 1.0f / mHeight);
  /cts/tests/openglperf2/jni/primitive/shaderperf/
ShaderPerfRenderer.cpp 160 glUniform2f(mSeedUniformHandle, GOLDEN_RATIO - 2.0f, GOLDEN_RATIO - 1.0f);
  /device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_ftable.h 126 {"glUniform2f", (void*)glUniform2f},
gl2_client_context.h 128 glUniform2f_client_proc_t glUniform2f;
gl2_client_context.cpp 128 glUniform2f = (glUniform2f_client_proc_t) getProc("glUniform2f", userData);
  /external/deqp/framework/egl/
egluStaticES20Library.inl 121 { "glUniform2f", (deFunctionPtr)glUniform2f },
egluStaticES30Library.inl 204 { "glUniform2f", (deFunctionPtr)glUniform2f },
  /external/webrtc/talk/app/webrtc/java/android/org/webrtc/
SurfaceTextureHelper.java 268 GLES20.glUniform2f(xUnitLoc,
280 GLES20.glUniform2f(xUnitLoc,
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 121 gl->uniform2f = &glUniform2f;
glwInitES30Direct.inl 204 gl->uniform2f = &glUniform2f;
glwInitES31Direct.inl 266 gl->uniform2f = &glUniform2f;
  /external/deqp/modules/gles2/functional/
es2fNegativeShaderApiTests.cpp 488 glUniform2f(-1, 0.0f, 0.0f);
514 glUniform2f(vUnif, 0.0f, 0.0f);
545 glUniform2f(-2, 0.0f, 0.0f);
555 glUniform2f(-1, 0.0f, 0.0f);
    [all...]
  /external/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp 158 } else if (0 == strcmp("glUniform2f", name)) {
159 return (GrGLFuncPtr) glUniform2f;
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 215 glUniform2f(loc, ((float)ct) / passCount, ((float)ct) / 2.f / passCount);
  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL20.java 289 public native void glUniform2f (int location, float x, float y);
  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES20.java 288 public native void glUniform2f ( int location, float x, float y );
  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES20.java 288 public native void glUniform2f ( int location, float x, float y );
  /external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
JglfwGL20.java 592 public void glUniform2f (int location, float x, float y) {
593 GL.glUniform2f(location, x, y);
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglGL20.java 672 public void glUniform2f (int location, float x, float y) {
673 GL20.glUniform2f(location, x, y);
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3GL20.java 666 public void glUniform2f (int location, float x, float y) {
667 GL20.glUniform2f(location, x, y);
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20Debug.java 867 public void glUniform2f (int location, float x, float y) {
869 super.glUniform2f(location, x, y);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
ShaderProgram.java 411 gl.glUniform2f(location, value1, value2);
417 gl.glUniform2f(location, value1, value2);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL20Profiler.java 959 public void glUniform2f (int location, float x, float y) {
961 gl20.glUniform2f(location, x, y);
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES20.spec 117 void glUniform2f ( GLint location, GLfloat x, GLfloat y )
  /external/deqp/modules/gles3/functional/
es3fNegativeShaderApiTests.cpp 761 glUniform2f(-1, 0.0f, 0.0f);
    [all...]

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