/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES30.java | 134 public native void glUniform4uiv(int location, int count, IntBuffer value);
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES30.java | 118 public native void glUniform4uiv(int location, int count, IntBuffer value);
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/external/deqp/framework/egl/ |
egluStaticES30Library.inl | 221 { "glUniform4uiv", (deFunctionPtr)glUniform4uiv },
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
AndroidGL30.java | 465 // public void glUniform4uiv(int location, int count, int[] value, int offset) { 466 // GLES30.glUniform4uiv(location, count, value, offset); 470 public void glUniform4uiv (int location, int count, java.nio.IntBuffer value) { 471 GLES30.glUniform4uiv(location, count, value);
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 77 FIND_PROC(glUniform4uiv); 183 !glUniform4uiv || 295 GL_APICALL void (* GL_APIENTRY glUniform4uiv) (GLint location, GLsizei count, const GLuint* value);
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gl3stub.h | 440 extern GL_APICALL void (* GL_APIENTRY glUniform4uiv) (GLint location, GLsizei count, const GLuint* value); [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.c | 78 FIND_PROC( glUniform4uiv ); 147 || !glUniform2uiv || !glUniform3uiv || !glUniform4uiv || !glClearBufferiv 371 GL_APICALL void (* GL_APIENTRY glUniform4uiv)( GLint location,
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gl3stub.h | 450 extern GL_APICALL void (* GL_APIENTRY glUniform4uiv) (GLint location, GLsizei count, const GLuint* value); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fNegativeShaderApiTests.cpp | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 221 gl->uniform4uiv = &glUniform4uiv;
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glwInitES31Direct.inl | 283 gl->uniform4uiv = &glUniform4uiv;
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glwInitES32Direct.inl | 327 gl->uniform4uiv = &glUniform4uiv;
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
Lwjgl3GL30.java | 434 public void glUniform4uiv (int location, int count, IntBuffer value) { 435 GL30.glUniform4uiv(location, value);
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/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 62 void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value )
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/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderApiTests.cpp | [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL30.java | [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
GL30Profiler.java | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 249 void glUniform4uiv (int location, int count, const deUint32* value);
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
LwjglGL30.java | 432 public void glUniform4uiv (int location, int count, IntBuffer value) {
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/frameworks/base/libs/hwui/debug/ |
unwrap_gles.h | 859 #undef glUniform4uiv
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wrap_gles.h | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 545 gl->uniform4uiv = glUniform4uiv; [all...] |
/external/libgdx/gdx/jni/iosgl/ |
iosgl30.cpp | 646 * Method: glUniform4uiv 652 glUniform4uiv(location, count, (GLuint*)dataPtr); [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |