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    Searched refs:hullIntersects (Results 1 - 7 of 7) sorted by null

  /external/skia/src/pathops/
SkPathOpsConic.h 61 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const {
62 return fPts.hullIntersects(quad, isLinear);
65 bool hullIntersects(const SkDConic& conic, bool* isLinear) const {
66 return fPts.hullIntersects(conic.fPts, isLinear);
69 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const;
SkPathOpsQuad.h 72 bool hullIntersects(const SkDQuad& , bool* isLinear) const;
73 bool hullIntersects(const SkDConic& , bool* isLinear) const;
74 bool hullIntersects(const SkDCubic& , bool* isLinear) const;
SkPathOpsCubic.h 75 bool hullIntersects(const SkDCubic& c2, bool* isLinear) const;
76 bool hullIntersects(const SkDConic& c, bool* isLinear) const;
77 bool hullIntersects(const SkDQuad& c2, bool* isLinear) const;
78 bool hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const;
SkPathOpsQuad.cpp 21 bool SkDQuad::hullIntersects(const SkDQuad& q2, bool* isLinear) const {
51 bool SkDQuad::hullIntersects(const SkDConic& conic, bool* isLinear) const {
52 return conic.hullIntersects(*this, isLinear);
55 bool SkDQuad::hullIntersects(const SkDCubic& cubic, bool* isLinear) const {
56 return cubic.hullIntersects(*this, isLinear);
SkPathOpsConic.cpp 80 bool SkDConic::hullIntersects(const SkDCubic& cubic, bool* isLinear) const {
81 return cubic.hullIntersects(*this, isLinear);
SkPathOpsCubic.cpp 152 bool SkDCubic::hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const {
201 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const {
202 return hullIntersects(c2.fPts, c2.kPointCount, isLinear);
205 bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const {
206 return hullIntersects(quad.fPts, quad.kPointCount, isLinear);
209 bool SkDCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const {
211 return hullIntersects(conic.fPts, isLinear);
SkPathOpsTSect.h 507 if (fPart.hullIntersects(opp->fPart, &linear)) {
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