/external/clang/include/clang/Basic/ |
TargetCXXABI.h | 55 /// The iOS ABI is a partial implementation of the ARM ABI. 57 /// in the compilers that iOS was launched with. 59 /// Essentially, the iOS ABI includes the ARM changes to: 64 iOS, 66 /// The iOS 64-bit ABI is follows ARM's published 64-bit ABI more 74 /// WatchOS is a modernisation of the iOS ABI, which roughly means it's 141 case iOS: 160 case iOS: 194 case iOS: 277 case iOS: // old iOS compilers did not follow this rul [all...] |
ObjCRuntime.h | 39 /// 'ios' is the Apple-provided NeXT-derived runtime on iOS or the iOS 41 /// version of iOS. 42 iOS, 44 /// 'watchos' is a variant of iOS for Apple's watchOS. The version 87 case iOS: return true; 121 case iOS: 146 case iOS: return true; 164 case iOS: return getVersion() >= VersionTuple(5) [all...] |
/external/clang/lib/Basic/ |
ObjCRuntime.cpp | 32 case ObjCRuntime::iOS: out << "ios"; break; 64 } else if (runtimeName == "ios") { 65 kind = ObjCRuntime::iOS;
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Targets.cpp | [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/ |
Application.java | 33 * <li>an iOS application (see <code>IOSApplication</code> found in gdx-backends-robovm.jar)</li>
102 Android, Desktop, HeadlessDesktop, Applet, WebGL, iOS
157 /** @return the Android API level on Android, the major OS version on iOS (5, 6, 7, ..), or 0 on the desktop. */
180 * On iOS this should be avoided in production as it breaks Apples guidelines*/
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/external/compiler-rt/make/ |
AppleBI.mk | 19 INSTALL_TARGET = install-iOS 21 INSTALL_TARGET = install-iOS-Simulator 82 install-iOS: $(SYMROOT)/libcompiler_rt-static.a \ 118 install-iOS-Simulator: $(SYMROOT)/libcompiler_rt_sim.dylib \
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
FloatTextureData.java | 62 if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.iOS
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GLVersion.java | 42 else if (appType == Application.ApplicationType.iOS) this.type = Type.GLES;
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MipMapGenerator.java | 55 || Gdx.app.getType() == ApplicationType.iOS) {
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GLFrameBuffer.java | 132 // iOS uses a different framebuffer handle! (not necessarily 0) 135 if (Gdx.app.getType() == ApplicationType.iOS) {
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/external/libvncserver/webclients/novnc/ |
README.md | 47 * Supports all modern browsers including mobile (iOS, Android) 69 * HTML5 Canvas (with createImageData): Chrome, Firefox 3.6+, iOS 75 a WebSockets emulator using Adobe Flash. iOS 4.2+ has built-in
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/external/ceres-solver/scripts/ |
ceres-solver.spec | 48 - Runs on Linux, Windows, Mac OS X, Android, and iOS
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
FilesTest.java | 163 // no classpath support on ios
164 if (Gdx.app.getType() == ApplicationType.iOS) return;
212 if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.iOS)
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/external/compiler-rt/make/platform/ |
clang_darwin.mk | 85 # Configuration for targeting iOS for a couple of functions that didn't 87 Configs += ios 88 UniversalArchs.ios := $(call CheckArches,i386 x86_64,ios,$(IOSSIM_SDK)) 89 UniversalArchs.ios += $(call CheckArches,armv7 arm64,ios,$(IOS_SDK)) 100 # Configuration for use with iOS kernel/kexts 129 UniversalArchs.ios := $(filter-out armv7, $(UniversalArchs.ios)) 199 CFLAGS.ios.i386 := $(CFLAGS) $(IOSSIM_DEPLOYMENT_ARGS [all...] |
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/ |
IOSApplication.java | 36 import ios.NSObject;
37 import ios.coregraphics.struct.CGPoint;
38 import ios.coregraphics.struct.CGRect;
39 import ios.coregraphics.struct.CGSize;
40 import ios.foundation.NSDictionary;
41 import ios.foundation.NSMutableDictionary;
42 import ios.foundation.NSString;
43 import ios.foundation.NSThread;
44 import ios.uikit.UIApplication;
45 import ios.uikit.UIDevice; [all...] |
IOSGraphics.java | 36 import ios.NSObject;
37 import ios.coregraphics.struct.CGPoint;
38 import ios.coregraphics.struct.CGRect;
39 import ios.coregraphics.struct.CGSize;
40 import ios.glkit.GLKView;
41 import ios.glkit.GLKViewController;
42 import ios.glkit.enums.GLKViewDrawableColorFormat;
43 import ios.glkit.enums.GLKViewDrawableDepthFormat;
44 import ios.glkit.enums.GLKViewDrawableMultisample;
45 import ios.glkit.enums.GLKViewDrawableStencilFormat; [all...] |
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSApplication.java | 123 Gdx.app.debug("IOSApplication", "iOS version: " + UIDevice.getCurrentDevice().getSystemVersion()); 124 // fix the scale factor if we have a retina device (NOTE: iOS screen sizes are in "points" not pixels by default!) 192 /** GL View spans whole screen, that is, even under the status bar. iOS can also rotate the screen, which is not handled 193 * consistently over iOS versions. This method returns, in pixels, rectangle in which libGDX draws. 206 // Make sure that the orientation is consistent with ratios. Should be, but may not be on older iOS versions 368 return ApplicationType.iOS;
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IOSGraphics.java | 317 glVersion = new GLVersion(Application.ApplicationType.iOS, versionString, vendorString, rendererString);
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/external/clang/lib/CodeGen/ |
CGException.cpp | 131 case ObjCRuntime::iOS: 163 case ObjCRuntime::iOS: [all...] |
CodeGenModule.cpp | 67 case TargetCXXABI::iOS: 191 case ObjCRuntime::iOS: [all...] |
CGObjCGNU.cpp | [all...] |
ItaniumCXXABI.cpp | 460 // between the ARM and iOS ABIs. 462 case TargetCXXABI::iOS: [all...] |
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
MultipleRenderTargetTest.java | 513 // iOS uses a different framebuffer handle! (not necessarily 0) 516 if (Gdx.app.getType() == Application.ApplicationType.iOS) {
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/external/clang/lib/AST/ |
ASTContext.cpp | 683 case TargetCXXABI::iOS: [all...] |
/external/clang/lib/Driver/ |
ToolChains.cpp | 68 /// Darwin provides an ARC runtime starting in MacOS X 10.7 and iOS 5.0. 73 return ObjCRuntime(ObjCRuntime::iOS, TargetVersion); 79 /// Darwin provides a blocks runtime starting in MacOS X 10.6 and iOS 3.2. 190 Str += "ios"; 238 // For iOS and watchOS, also error about implicit function declarations, 429 // If we are compiling as iOS / simulator, don't attempt to link libgcc_s.1, 431 // Linking against libgcc_s.1 isn't needed for iOS 5.0+ 436 // We currently always need a static runtime library for iOS. 437 AddLinkRuntimeLib(Args, CmdArgs, "libclang_rt.ios.a"); 559 // If no OSX or iOS target has been specified, try to guess platfor [all...] |