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  /external/clang/include/clang/Basic/
TargetCXXABI.h 55 /// The iOS ABI is a partial implementation of the ARM ABI.
57 /// in the compilers that iOS was launched with.
59 /// Essentially, the iOS ABI includes the ARM changes to:
64 iOS,
66 /// The iOS 64-bit ABI is follows ARM's published 64-bit ABI more
74 /// WatchOS is a modernisation of the iOS ABI, which roughly means it's
141 case iOS:
160 case iOS:
194 case iOS:
277 case iOS: // old iOS compilers did not follow this rul
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ObjCRuntime.h 39 /// 'ios' is the Apple-provided NeXT-derived runtime on iOS or the iOS
41 /// version of iOS.
42 iOS,
44 /// 'watchos' is a variant of iOS for Apple's watchOS. The version
87 case iOS: return true;
121 case iOS:
146 case iOS: return true;
164 case iOS: return getVersion() >= VersionTuple(5)
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  /external/clang/lib/Basic/
ObjCRuntime.cpp 32 case ObjCRuntime::iOS: out << "ios"; break;
64 } else if (runtimeName == "ios") {
65 kind = ObjCRuntime::iOS;
Targets.cpp     [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/
Application.java 33 * <li>an iOS application (see <code>IOSApplication</code> found in gdx-backends-robovm.jar)</li>
102 Android, Desktop, HeadlessDesktop, Applet, WebGL, iOS
157 /** @return the Android API level on Android, the major OS version on iOS (5, 6, 7, ..), or 0 on the desktop. */
180 * On iOS this should be avoided in production as it breaks Apples guidelines*/
  /external/compiler-rt/make/
AppleBI.mk 19 INSTALL_TARGET = install-iOS
21 INSTALL_TARGET = install-iOS-Simulator
82 install-iOS: $(SYMROOT)/libcompiler_rt-static.a \
118 install-iOS-Simulator: $(SYMROOT)/libcompiler_rt_sim.dylib \
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
FloatTextureData.java 62 if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.iOS
GLVersion.java 42 else if (appType == Application.ApplicationType.iOS) this.type = Type.GLES;
MipMapGenerator.java 55 || Gdx.app.getType() == ApplicationType.iOS) {
GLFrameBuffer.java 132 // iOS uses a different framebuffer handle! (not necessarily 0)
135 if (Gdx.app.getType() == ApplicationType.iOS) {
  /external/libvncserver/webclients/novnc/
README.md 47 * Supports all modern browsers including mobile (iOS, Android)
69 * HTML5 Canvas (with createImageData): Chrome, Firefox 3.6+, iOS
75 a WebSockets emulator using Adobe Flash. iOS 4.2+ has built-in
  /external/ceres-solver/scripts/
ceres-solver.spec 48 - Runs on Linux, Windows, Mac OS X, Android, and iOS
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
FilesTest.java 163 // no classpath support on ios
164 if (Gdx.app.getType() == ApplicationType.iOS) return;
212 if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.iOS)
  /external/compiler-rt/make/platform/
clang_darwin.mk 85 # Configuration for targeting iOS for a couple of functions that didn't
87 Configs += ios
88 UniversalArchs.ios := $(call CheckArches,i386 x86_64,ios,$(IOSSIM_SDK))
89 UniversalArchs.ios += $(call CheckArches,armv7 arm64,ios,$(IOS_SDK))
100 # Configuration for use with iOS kernel/kexts
129 UniversalArchs.ios := $(filter-out armv7, $(UniversalArchs.ios))
199 CFLAGS.ios.i386 := $(CFLAGS) $(IOSSIM_DEPLOYMENT_ARGS
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  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/
IOSApplication.java 36 import ios.NSObject;
37 import ios.coregraphics.struct.CGPoint;
38 import ios.coregraphics.struct.CGRect;
39 import ios.coregraphics.struct.CGSize;
40 import ios.foundation.NSDictionary;
41 import ios.foundation.NSMutableDictionary;
42 import ios.foundation.NSString;
43 import ios.foundation.NSThread;
44 import ios.uikit.UIApplication;
45 import ios.uikit.UIDevice;
    [all...]
IOSGraphics.java 36 import ios.NSObject;
37 import ios.coregraphics.struct.CGPoint;
38 import ios.coregraphics.struct.CGRect;
39 import ios.coregraphics.struct.CGSize;
40 import ios.glkit.GLKView;
41 import ios.glkit.GLKViewController;
42 import ios.glkit.enums.GLKViewDrawableColorFormat;
43 import ios.glkit.enums.GLKViewDrawableDepthFormat;
44 import ios.glkit.enums.GLKViewDrawableMultisample;
45 import ios.glkit.enums.GLKViewDrawableStencilFormat;
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  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSApplication.java 123 Gdx.app.debug("IOSApplication", "iOS version: " + UIDevice.getCurrentDevice().getSystemVersion());
124 // fix the scale factor if we have a retina device (NOTE: iOS screen sizes are in "points" not pixels by default!)
192 /** GL View spans whole screen, that is, even under the status bar. iOS can also rotate the screen, which is not handled
193 * consistently over iOS versions. This method returns, in pixels, rectangle in which libGDX draws.
206 // Make sure that the orientation is consistent with ratios. Should be, but may not be on older iOS versions
368 return ApplicationType.iOS;
IOSGraphics.java 317 glVersion = new GLVersion(Application.ApplicationType.iOS, versionString, vendorString, rendererString);
  /external/clang/lib/CodeGen/
CGException.cpp 131 case ObjCRuntime::iOS:
163 case ObjCRuntime::iOS:
    [all...]
CodeGenModule.cpp 67 case TargetCXXABI::iOS:
191 case ObjCRuntime::iOS:
    [all...]
CGObjCGNU.cpp     [all...]
ItaniumCXXABI.cpp 460 // between the ARM and iOS ABIs.
462 case TargetCXXABI::iOS:
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  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
MultipleRenderTargetTest.java 513 // iOS uses a different framebuffer handle! (not necessarily 0)
516 if (Gdx.app.getType() == Application.ApplicationType.iOS) {
  /external/clang/lib/AST/
ASTContext.cpp 683 case TargetCXXABI::iOS:
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  /external/clang/lib/Driver/
ToolChains.cpp 68 /// Darwin provides an ARC runtime starting in MacOS X 10.7 and iOS 5.0.
73 return ObjCRuntime(ObjCRuntime::iOS, TargetVersion);
79 /// Darwin provides a blocks runtime starting in MacOS X 10.6 and iOS 3.2.
190 Str += "ios";
238 // For iOS and watchOS, also error about implicit function declarations,
429 // If we are compiling as iOS / simulator, don't attempt to link libgcc_s.1,
431 // Linking against libgcc_s.1 isn't needed for iOS 5.0+
436 // We currently always need a static runtime library for iOS.
437 AddLinkRuntimeLib(Args, CmdArgs, "libclang_rt.ios.a");
559 // If no OSX or iOS target has been specified, try to guess platfor
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