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  /external/skia/src/gpu/gl/
GrGLVertexArray.cpp 117 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, GrGLuint ibufferID) {
120 if (!fIndexBufferIDIsValid || ibufferID != fIndexBufferID) {
121 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibufferID));
123 fIndexBufferID = ibufferID;
GrGLGpu.h 517 GrGLuint ibufferID);
520 GrGLAttribArrayState* internalBind(GrGLGpu* gpu, GrGLuint vbufferID, GrGLuint* ibufferID);
GrGLGpu.cpp     [all...]

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