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Searched
refs:internalDrawPath
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/gpu/batches/
GrDefaultPathRenderer.h
32
bool
internalDrawPath
(GrDrawTarget*,
GrDefaultPathRenderer.cpp
546
bool GrDefaultPathRenderer::
internalDrawPath
(GrDrawTarget* target,
733
return this->
internalDrawPath
(args.fTarget,
746
this->
internalDrawPath
(args.fTarget, args.fPipelineBuilder, GrColor_WHITE, *args.fViewMatrix,
/external/skia/include/gpu/
GrDrawContext.h
283
void
internalDrawPath
(GrPipelineBuilder*,
/external/skia/src/gpu/
GrDrawContext.cpp
326
this->
internalDrawPath
(&pipelineBuilder, viewMatrix, color, true, path, *strokeInfo);
514
this->
internalDrawPath
(&pipelineBuilder, viewMatrix, color,
557
this->
internalDrawPath
(&pipelineBuilder, viewMatrix, color,
678
// Note that
internalDrawPath
may sw-rasterize the path into a scratch texture.
714
this->
internalDrawPath
(&pipelineBuilder, viewMatrix, color,
718
void GrDrawContext::
internalDrawPath
(GrPipelineBuilder* pipelineBuilder,
Completed in 134 milliseconds