/external/mesa3d/src/mesa/main/ |
texcompress_cpal.h | 33 GLenum internalFormat, 38 _mesa_cpal_compressed_size(int level, GLenum internalFormat, 42 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format,
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texformat.h | 36 GLint internalFormat, GLenum format, GLenum type);
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texcompress_cpal.c | 111 _mesa_cpal_compressed_size(int level, GLenum internalFormat, 119 if (internalFormat < GL_PALETTE4_RGB8_OES 120 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { 124 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 125 ASSERT(info->cpal_format == internalFormat); 146 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format, 151 if (internalFormat < GL_PALETTE4_RGB8_OES 152 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { 156 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 162 * Convert a call to glCompressedTexImage2D() where internalFormat is [all...] |
texformat.c | 50 * internalFormat parameters passed to glTexImage(). 53 * \param internalFormat user's prefered internal texture format. 65 GLint internalFormat, GLenum format, GLenum type) 70 switch (internalFormat) { 208 switch (internalFormat) { 225 switch (internalFormat) { 274 switch (internalFormat) { 284 if (internalFormat == GL_YCBCR_MESA) { 294 switch (internalFormat) { 309 switch (internalFormat) { [all...] |
teximage.c | 73 * \param internalFormat the internal texture format token or 1, 2, 3, or 4. 82 _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) 84 switch (internalFormat) { 142 switch (internalFormat) { 151 switch (internalFormat) { 160 switch (internalFormat) { 171 switch (internalFormat) { 189 switch (internalFormat) { 200 switch (internalFormat) { 213 switch (internalFormat) { [all...] |
convolve.c | 47 _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) 55 _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) 100 _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) 109 _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) 175 _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
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/external/mesa3d/src/mesa/state_tracker/ |
st_format.h | 51 st_choose_format(struct pipe_screen *screen, GLenum internalFormat, 58 GLenum internalFormat, unsigned sample_count); 62 st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat, 67 GLint internalFormat,
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st_cb_eglimage.c | 90 strb->Base.InternalFormat = strb->Base._BaseFormat; 107 GLenum internalFormat; 112 internalFormat = GL_RGBA; 114 internalFormat = GL_RGB; 128 ps->width, ps->height, 1, 0, internalFormat,
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.cpp | 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src) 39 texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); 42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height) 47 switch (internalFormat) 54 format = internalFormat; 60 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat)); 67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL);
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sglrContextWrapper.cpp | 119 void ContextWrapper::glTexImage1D (deUint32 target, int level, int internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data) 121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data); 124 void ContextWrapper::glTexImage2D (deUint32 target, int level, int internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data) 126 m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type, data); 129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) 131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data); 149 void ContextWrapper::glCopyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border) 151 m_curCtx->copyTexImage1D(target, level, internalFormat, x, y, width, border); 154 void ContextWrapper::glCopyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border) 156 m_curCtx->copyTexImage2D(target, level, internalFormat, x, y, width, height, border) [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
GLOnlyTextureData.java | 37 int internalFormat; 42 * @param internalFormat Specifies the internal format of the texture. Must be one of the following symbolic constants: 45 * @param format Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: 51 public GLOnlyTextureData (int width, int height, int mipMapLevel, int internalFormat, int format, int type) { 55 this.internalFormat = internalFormat; 78 Gdx.gl.glTexImage2D(target, mipLevel, internalFormat, width, height, 0, format, type, null);
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/external/deqp/modules/gles31/functional/ |
es31fTextureLevelStateQueryTests.cpp | 129 glw::GLenum internalFormat; 137 , internalFormat (GL_RGBA) 275 static bool isColorRenderableFormat (glw::GLenum internalFormat) 277 return internalFormat == GL_RGB565 || 278 internalFormat == GL_RGBA4 || 279 internalFormat == GL_RGB5_A1 || 280 internalFormat == GL_RGB10_A2 || 281 internalFormat == GL_RGB10_A2UI || 282 internalFormat == GL_SRGB8_ALPHA8 || 283 internalFormat == GL_R8 | [all...] |
es31fTextureFormatTests.cpp | 74 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth); 116 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth) 120 , m_format (internalFormat) 246 TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width); 267 TextureBufferFormatCase::TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width) 270 , m_format (internalFormat) 437 deUint32 internalFormat; 494 deUint32 internalFormat; 507 deUint32 internalFormat = sizedColorFormats[formatNdx].internalFormat; [all...] |
es31fTextureSpecificationTests.cpp | 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) 320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size)) 321 , m_internalFormat (internalFormat) 357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) 358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels) 359 , m_internalFormat (internalFormat) 402 deUint32 internalFormat, 412 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1) 413 , m_internalFormat (internalFormat) 483 deUint32 internalFormat, [all...] |
/external/deqp/framework/opengl/ |
gluPixelTransfer.hpp | 43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src); 44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
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gluTexture.hpp | 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 114 TextureCube (const RenderContext& context, deUint32 internalFormat, int size); 149 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 183 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 212 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth); 245 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers); 274 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize); 275 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data = DE_NULL); 297 void init (deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data) [all...] |
gluTextureUtil.hpp | 61 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat); 63 bool isGLInternalColorFormatFilterable (deUint32 internalFormat); 88 bool isCompressedFormat (deUint32 internalFormat);
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gluPixelTransfer.cpp | 68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) 80 gl.texImage2D(target, level, internalFormat, width, height, 0, format.format, format.dataType, src.getDataPtr()); 87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) 100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr());
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/external/deqp/modules/gles3/functional/ |
es3fInternalFormatQueryTests.cpp | 47 SamplesCase(Context& context, const char* name, const char* description, GLenum internalFormat, bool isIntegerInternalFormat) 49 , m_internalFormat (internalFormat) 128 SamplesBufferSizeCase(Context& context, const char* name, const char* description, GLenum internalFormat) 130 , m_internalFormat (internalFormat) 172 const struct InternalFormat 180 // \note These unsized formats seem to allowed by the spec, but they are not useful in any way. (You can't create a renderbuffer with such internalFormat) 229 const InternalFormat internalFormat = internalFormats[ndx]; 231 addChild(new SamplesCase(m_context, (std::string(internalFormat.name) + "_samples").c_str(), "SAMPLES and NUM_SAMPLE_COUNTS", internalFormat.format, internalFormat.isIntegerFormat)) [all...] |
/external/deqp/modules/gles3/performance/ |
es3pTextureCases.hpp | 45 deUint32 internalFormat,
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es3pTextureCountTests.cpp | 55 deUint32 internalFormat; 72 deUint32 format = texFormats[formatNdx].internalFormat;
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es3pTextureFormatTests.cpp | 53 deUint32 internalFormat; 109 deUint32 format = texFormats[formatNdx].internalFormat;
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_texture.h | 62 GLint internalFormat, 67 GLint internalFormat,
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_fbo.c | 38 set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) 42 rb->InternalFormat = internalFormat; 44 switch (internalFormat) { 86 GLenum internalFormat, 91 if (!set_renderbuffer_format(rb, internalFormat)) 174 GLenum internalFormat, 177 if (!set_renderbuffer_format(rb, internalFormat))
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/external/icu/icu4c/source/test/intltest/ |
tmsgfmt.h | 73 void internalFormat(MessageFormat* msgFmt ,
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