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  /external/mesa3d/src/mesa/main/
texcompress_cpal.h 33 GLenum internalFormat,
38 _mesa_cpal_compressed_size(int level, GLenum internalFormat,
42 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format,
texformat.h 36 GLint internalFormat, GLenum format, GLenum type);
texcompress_cpal.c 111 _mesa_cpal_compressed_size(int level, GLenum internalFormat,
119 if (internalFormat < GL_PALETTE4_RGB8_OES
120 || internalFormat > GL_PALETTE8_RGB5_A1_OES) {
124 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
125 ASSERT(info->cpal_format == internalFormat);
146 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format,
151 if (internalFormat < GL_PALETTE4_RGB8_OES
152 || internalFormat > GL_PALETTE8_RGB5_A1_OES) {
156 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
162 * Convert a call to glCompressedTexImage2D() where internalFormat is
    [all...]
texformat.c 50 * internalFormat parameters passed to glTexImage().
53 * \param internalFormat user's prefered internal texture format.
65 GLint internalFormat, GLenum format, GLenum type)
70 switch (internalFormat) {
208 switch (internalFormat) {
225 switch (internalFormat) {
274 switch (internalFormat) {
284 if (internalFormat == GL_YCBCR_MESA) {
294 switch (internalFormat) {
309 switch (internalFormat) {
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teximage.c 73 * \param internalFormat the internal texture format token or 1, 2, 3, or 4.
82 _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
84 switch (internalFormat) {
142 switch (internalFormat) {
151 switch (internalFormat) {
160 switch (internalFormat) {
171 switch (internalFormat) {
189 switch (internalFormat) {
200 switch (internalFormat) {
213 switch (internalFormat) {
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convolve.c 47 _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
55 _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
100 _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
109 _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height)
175 _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
  /external/mesa3d/src/mesa/state_tracker/
st_format.h 51 st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
58 GLenum internalFormat, unsigned sample_count);
62 st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
67 GLint internalFormat,
st_cb_eglimage.c 90 strb->Base.InternalFormat = strb->Base._BaseFormat;
107 GLenum internalFormat;
112 internalFormat = GL_RGBA;
114 internalFormat = GL_RGB;
128 ps->width, ps->height, 1, 0, internalFormat,
  /external/deqp/framework/opengl/simplereference/
sglrContext.cpp 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src)
39 texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr());
42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height)
47 switch (internalFormat)
54 format = internalFormat;
60 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat));
67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL);
sglrContextWrapper.cpp 119 void ContextWrapper::glTexImage1D (deUint32 target, int level, int internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data)
121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data);
124 void ContextWrapper::glTexImage2D (deUint32 target, int level, int internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data)
126 m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type, data);
129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data);
149 void ContextWrapper::glCopyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border)
151 m_curCtx->copyTexImage1D(target, level, internalFormat, x, y, width, border);
154 void ContextWrapper::glCopyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border)
156 m_curCtx->copyTexImage2D(target, level, internalFormat, x, y, width, height, border)
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
GLOnlyTextureData.java 37 int internalFormat;
42 * @param internalFormat Specifies the internal format of the texture. Must be one of the following symbolic constants:
45 * @param format Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted:
51 public GLOnlyTextureData (int width, int height, int mipMapLevel, int internalFormat, int format, int type) {
55 this.internalFormat = internalFormat;
78 Gdx.gl.glTexImage2D(target, mipLevel, internalFormat, width, height, 0, format, type, null);
  /external/deqp/modules/gles31/functional/
es31fTextureLevelStateQueryTests.cpp 129 glw::GLenum internalFormat;
137 , internalFormat (GL_RGBA)
275 static bool isColorRenderableFormat (glw::GLenum internalFormat)
277 return internalFormat == GL_RGB565 ||
278 internalFormat == GL_RGBA4 ||
279 internalFormat == GL_RGB5_A1 ||
280 internalFormat == GL_RGB10_A2 ||
281 internalFormat == GL_RGB10_A2UI ||
282 internalFormat == GL_SRGB8_ALPHA8 ||
283 internalFormat == GL_R8 |
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es31fTextureFormatTests.cpp 74 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth);
116 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth)
120 , m_format (internalFormat)
246 TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width);
267 TextureBufferFormatCase::TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width)
270 , m_format (internalFormat)
437 deUint32 internalFormat;
494 deUint32 internalFormat;
507 deUint32 internalFormat = sizedColorFormats[formatNdx].internalFormat;
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es31fTextureSpecificationTests.cpp 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers)
320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size))
321 , m_internalFormat (internalFormat)
357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels)
358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels)
359 , m_internalFormat (internalFormat)
402 deUint32 internalFormat,
412 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1)
413 , m_internalFormat (internalFormat)
483 deUint32 internalFormat,
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  /external/deqp/framework/opengl/
gluPixelTransfer.hpp 43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
gluTexture.hpp 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
114 TextureCube (const RenderContext& context, deUint32 internalFormat, int size);
149 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers);
183 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers);
212 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth);
245 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
274 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize);
275 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data = DE_NULL);
297 void init (deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data)
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gluTextureUtil.hpp 61 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat);
63 bool isGLInternalColorFormatFilterable (deUint32 internalFormat);
88 bool isCompressedFormat (deUint32 internalFormat);
gluPixelTransfer.cpp 68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src)
80 gl.texImage2D(target, level, internalFormat, width, height, 0, format.format, format.dataType, src.getDataPtr());
87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src)
100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr());
  /external/deqp/modules/gles3/functional/
es3fInternalFormatQueryTests.cpp 47 SamplesCase(Context& context, const char* name, const char* description, GLenum internalFormat, bool isIntegerInternalFormat)
49 , m_internalFormat (internalFormat)
128 SamplesBufferSizeCase(Context& context, const char* name, const char* description, GLenum internalFormat)
130 , m_internalFormat (internalFormat)
172 const struct InternalFormat
180 // \note These unsized formats seem to allowed by the spec, but they are not useful in any way. (You can't create a renderbuffer with such internalFormat)
229 const InternalFormat internalFormat = internalFormats[ndx];
231 addChild(new SamplesCase(m_context, (std::string(internalFormat.name) + "_samples").c_str(), "SAMPLES and NUM_SAMPLE_COUNTS", internalFormat.format, internalFormat.isIntegerFormat))
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  /external/deqp/modules/gles3/performance/
es3pTextureCases.hpp 45 deUint32 internalFormat,
es3pTextureCountTests.cpp 55 deUint32 internalFormat;
72 deUint32 format = texFormats[formatNdx].internalFormat;
es3pTextureFormatTests.cpp 53 deUint32 internalFormat;
109 deUint32 format = texFormats[formatNdx].internalFormat;
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texture.h 62 GLint internalFormat,
67 GLint internalFormat,
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_fbo.c 38 set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
42 rb->InternalFormat = internalFormat;
44 switch (internalFormat) {
86 GLenum internalFormat,
91 if (!set_renderbuffer_format(rb, internalFormat))
174 GLenum internalFormat,
177 if (!set_renderbuffer_format(rb, internalFormat))
  /external/icu/icu4c/source/test/intltest/
tmsgfmt.h 73 void internalFormat(MessageFormat* msgFmt ,

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