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    Searched refs:isStackSlot (Results 1 - 3 of 3) sorted by null

  /external/llvm/include/llvm/Target/
TargetRegisterInfo.h 274 /// isStackSlot - Sometimes it is useful the be able to store a non-negative
275 /// frame index in a variable that normally holds a register. isStackSlot()
280 /// isStackSlot() first.
282 static bool isStackSlot(unsigned Reg) {
288 assert(isStackSlot(Reg) && "Not a stack slot");
301 assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
308 assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
    [all...]
  /external/llvm/lib/CodeGen/
TargetRegisterInfo.cpp 50 else if (TargetRegisterInfo::isStackSlot(Reg))
InlineSpiller.cpp     [all...]

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